Alex Boyer
| Name: | Alex Boyer |
|---|---|
| City: | Huntington, WV |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
30x30 grid
8v4 keep away.White and Yellow Vs blue. white and Yellow try to keep the ball away from blue for the 2 min. If blue wins the ball they can quickly score on any of the four goals.
Every team is on def for 2 min.
Press early to prevent teams from build up.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
40x40
7v7 with bumpers
2-4-2 dimond
normal game
When you win the ball we want to attack with possession early. Teams can score two ways. They can get two points if they can play the ball into a buffer next to the goal quickly, receive it back and score.(does not have to be same player) Teams may get 1 point if they score a normal goal. Buffers switch out as a nutral.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
9v9
pitch is split into 3rds
Teams can score by two ways
1. From the Mid 1/3-by chipping or driving a cross into the GK hands. The GK will stand in an 8v8 box. This simuliates a ball over the back line. 2pts
2. From the Attacking 3rd. Once the team in possession enters the attacking third the GK Retreates to defend goal. The team is now trying to score. 1pt
Focus on when to build and when to penatrate quickly. understand the diffrent between forcing and attacking quickly.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
split teams up as best you can to get everyone playing at the same time with space provided.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Keep or Risk (15 mins)
Three groups – 2 of 5, 1 of 4 (or
whatever numbers you have)
2. GK’s included in a team as players (need
to be able to use their feet)
3. Keep ball practice. Blues try to keep it
from yellows. 5 passes equals a goal –
can use red players to help keep
possession but if it is played to the
outside your passing score counter
returns to 0 (and you start again).
4. Help players recognise when to play a
scoring pass and when to make sure you
keep possession
5. Swap outside players 5 min or first to three.