| Name: | Gurninder Dulai |
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| City: | Wolverhampton |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Thursday April 4th - BU14's @ Shajing MS - 3:30-5pm - 15 players
Attacking : Space behind the defenders

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
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Technical Passing and receiving skills over a short distance |
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Tactical Timing of runs (support, overlaps etc..) |
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Physical change of speed / direction |
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Psychological confidence to attack space with a variety of runs |
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Social visual cues and verbal communication to combine at speed |
Technical Warm-Up : 3 man passing triangle with combinations
Players are split into 2 groups and then into 3 lines/positions (A,B + C), playing in groups of 3's.
Player B "checks to the ball, Player A passes to B and moves slowly down the line towards the shaded area, where he waits as a passive defender until combination is complete.
Player B receives the ball from A, passes to player C and then makes an overlap run. Player C receives the ball and dribbles diaginally to opposite side of Player A (passive defender), then makes a short pass into space for the on-running player B who dribbles to position A.
Player B is on one side of passive defender (A) while player C is on the other side.
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Coaching Points :
Timing of runs from Player B and C (pass to be made before Player B runs past the defender)
Diangional run with a short straight pass, or a straight run with a short diagonal pass behind the defender
Various types of short passes (outside of foot, toe, push pass, disquise etc...)
Visual cues and verbal communication to increase speed of play and timing
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Rotations :
After each repetition, Player A moves to line C, Player B moves to line A and Player C moves to line B
Rotate sides for the first pass

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Small Sided Games :
3 teams of 5's, 2 teams playing 5v5
Field size - (28x16yards) with 2 large goals + GK's
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Players can only score after a completed pass into space for player on the run
4 minute games
3 points for a win (FIFA tiebreaker rule)
winners stay on (max. of 3 games)
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Zig-Zags (Physical warm-ups) (10 mins)
Physical Movement Warm-Ups :
Team works through each stage together (A, B & C)
6 cones are placed in a line 1-2 yards apart, Players switch sides at the end of each run/repetition
Stage A : (Straight Line)
Progressions include : forwards and backwards, Sideways, High Knees, Heel-kicks, Skipping
Stage B : (Shuffling)
Progressions include : Forwards shuffling, Backwards shuffling
Stage C : (Change of Direction)
Players are in 2 lines (Paired up) for a race. Both players infront of each line sprint to 2nd cone, back to 1st cone then race to the end of the cone line, and finally jog back. When 1st pair sprints past 3rd cone the next pair automatically start their race
Progressions include : always facing forwards (North), players begin facing each other