Football/Soccer Session (Academy Sessions): Breaking Lines
Description
Organisation (Practice Layout & Transition)
Half Pitch Practice, tapered pitch will be needed to create realism.
x1 10 Mins SSG, x1 10 mins Specific Practice
2 Full Sized Goal, 2 Mini Goals, 6-8 Cones. Footballs. 2 Sets of Bips.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SSG (25 mins)
SSG ( Blue Team - 1-1-3-3) Added in GK & CB. (Red Team - 1-4-2-1) Added in ST.
Drill Explanation - 2 x 4 Mins Blocks.
This Session will be solely focussed around how to exploit the opposition with a line breaking pass into our 9' or wingers.
- Ball's will start at either end to create more realism within a game based environment, incl throw ins.
- When the game is turned live, the focus will be the central line breaking pass to the 9. This will heavily rely on the CMs (Blue) movement to open up the space + the 9's movement towards the ball. IF the CMs aren't followed and the opposition stay narrow, this would allow the CMs (Blue) to pick up the ball, which then would activate the 2nd line breaking opportunity, through our wingers, who will look to make a inside run between FB and CB.
**Important to note, if the opportunity to break a line beyond the OPP defence, this will be encouraged.**
Challenges, Rules, Targets :
- If the attacking team score a goal (1pt) if the attacking team score a goal with a break of line pass in the same play (3pts).
- Ball Must start with correct team when ball goes out, with the ball being encouraged to be played within 5 secons of the ball going out.
- If the defensive team win the ball, they can finish in either one of the 2 mini goals for (1pt) , BUT if they win the ball higher than the 2 cones that are on the side of the pitch, the goals counts for (3pts). They will have MAX 8 Seconds to score.
- Pitch is tapered in to make the game more realistic, as no FB's will be there for the Blue Team.
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Specific (25 mins)
10 Minutes (Breaking Lines - Aaron Forbes ) Team Blue - Attacking Shape (3-3) CDM, CM x2, LW/RW, ST. Red Team - (1-4-2).Drill Explanation - 2 x 4 Mins Blocks.
This Session will be solely focussed around how to exploit the opposition with a line breaking pass into our 9' or wingers.
- Ball will start with the Deepest blue player, who will have to bounce of one of central blues to make the game live.
- When the game is turned live, the focus will be the central line breaking pass to the 9. This will heavily rely on the CMs (Blue) movement to open up the space + the 9's movement towards the ball. IF the CMs aren't followed and the opposition stay narrow, this would allow the CMs (Blue) to pick up the ball, which then would activate the 2nd line breaking opportunity, through our wingers, who will look to make a inside run between FB and CB.
**Important to note, if the opportunity to break a line beyond the OPP defence, this will be encouraged.**
Challenges, Rules, Targets :
- If the attacking team score a goal (1pt) if the attacking team score a goal with a break of line pass in the same play (3pts).
- Ball Must start with deepest blue (6') every time the ball is out of play.
- If the defensive team win the ball, they can finish in either one of the 2 mini goals for (1pt) , BUT if they win the ball higher than the 2 cones that are on the side of the pitch, the goals counts for (3pts). They will have MAX 8 Seconds to score.
- Pitch is tapered in to make the game more realistic.