Brad Osburn
Name: | Brad Osburn |
---|---|
City: | Jeffersonville |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
FC Academy Practice Three focuses on Motor Skill Development and RWB.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Free Dribbling
-Self Pass and Shield
-L get out of danger move
-Step Behind
-Scissors
-Step Over
180 degree turns
-Step Over
-Inside Cut
-Outside Cut
-Hook Turn
Introduce
-Inside Out
-Pull a Vee
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Standard Coerver dribbling square using mannequins
Manni line(sticks or triangles or cones)
- inside cut
- outside cut
- vee
Move at center cone players choice
Cone line
- slalom any surface
- inside only
- outside only
- left only
- right only
- sole of foot
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Moves at Mannequin - Drive to Zone
Slow to Medium speed approach, explode to Zone.
- step behind
- scissors
- step over
- doubles
How would a double turn work? Can you do it in such a way as to keep your body between the mannequin and ball?
Some coaching points
- correct technically
- change of speed approach speed vs get past speed
- control entering zone
Shown with mannequins and sticks, instead it can be done with triangles for the first two and sticks for the second two. Players that need correction can have less obstruction if bad touch and can recycle back through or pull out to work on individually.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Gauntlet Circuit
This is where coaches should be creative. Are the small safe zones islands with sharks in between or are we going from roof top to roof top with zombies in between. Maybe the kids can help decide. " Due to a the strength of a child's imagination, it is good for games to have their own drama... like crossing rivers or avoiding zombies. Adding an element of fantasy into names and descriptions when appropriate will keep things interesting and the kids more engaged.
So regardless of what you call it, this is a dribbling to zones game with 1+1v1 eased demands between zones. Also it is done in a circuit. Make three teams of 4 and switch out often.
Variation could be if defender pokes ball away they stay, but if they get possession of it then they switch out with the player that lost it who is now the defender.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Biggest Game Possible
Even sided
Shown are 7 aside and 5 aside Systems of Play
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Juggling Directed (20 mins)
Fast Feet Warm Up and Juggling Freestyle Individual and Group
Divide into two groups. By ability if there is a distinct two groups. One with each coach.
Warm up with Fast Feet on the touch line. 10 sec of activity 10 sec of recovery between. Do each twice.
-Left First
-Right First
-Bunny Hop Forwards and Back
-Bunny Hop Sideways L and R
-Running Man
Start Juggling with directed juggles.
-Thigh, Thigh, catch
-Thigh thigh thigh catch
-Thigh bounce instep catch
Using a bounce or two between juggles, how many can you do?
Can you use thighs and insteps?
Try group juggling (with one or more bounce, just try to keep it alive)
Which group can get the most?