Cormac Cleary
| Name: | Cormac Cleary |
|---|---|
| City: | Rockwood |
| Country: | Canada |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1v1 Dribbling/running with the ball -12:2 work/rest
Organization: 20 x 20 field size gates per game (5m)
(Adjust to players needs/challenges) 10/12 players 2 teams of 5/6 players per team
Equipment: cones, balls, bibs pug nets
Procedure: Pick a team to start (blue) The attacker looks to drive into the scoring zone and score. As soon as the blue scores the red player can attack and the blue player becomes the defender. The Attacker must be in the scoring zone to score.
If the defender wins the bal,l they become the attacker and look to score through the opposite gates. passing through a gate equals 1 points dribbling through equals 3 points.
1) Allow players to decide on how many points an action is worth.
2)Allow players to pick their team name
Objective: When to Dribble/Run with the ball?
Running with the ball: look to take big touches with the ball and get to the open space as quick as you can.
Dribbling:
See the ball/player, attack with speed use your laces, small touches change speed change direction
Q: When/where is a good time to dribble ?
A: The Opponents attacking third, as you can recover and look to win the ball back.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
End Zone Game: 12-15min 12:3 work/rest
4 v 4 5 v 5
Objective: Looking to exploit space to create opportunities to run with the ball and scoring by dribbling and beating players 1 v 1
Set Up: 60 x 4om with end zones, bibs, cones, balls
Procedure: Each team is given an end zone to defend and an end zone to attack. The team in possession must try to dribble the ball into the opposition’s end zone.
Rules/Constraints
Progression:
Passing game
Players now can score goals by making a pass to a player running into the end zone. This rule encourages creative play through passing and forward runs off the ball.
Width & Depth: The attacking team looks to stretch the opponents defensive shape. The attackers use the width pull defenders out of their shape and create space
The attackers move the ball to change the point of attack in an effort to find space between or behind the defense.
The player in possession can make a pass into the end zone as the player runs to receive the ball. The running player must not arrive in the end zone before the ball. large space - well encourage individuals to drive into space running with the ball. Tighter space players may look to dribble and take players on (dribbling)
Allow players to pick their team name, If the players passes to a teammate v's dribbling in how many points is each action worth.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Small-sided games: 1v1, 2v1,2v2 3 v 3 etc.. 10 -12min
Organization: 18W x 25L pug nets, cones, bibs, balls
Objective: To dribble past opponents , create chances, score goals
Procedure: As players arrive they play and organize their teams
Coaching Question: When is a good time to pass ? when is a good time to dribble?
If you have space can you run with the ball ?
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Dribbling Gates (15 mins)
Organization: 10min 10 Players, Mirrored Activity 10 cones,( Multiple Colors) 5 players per game
Procedure: One player starts with the ball, there are 5 gates, the red players look to stop the ball player from dribbling through or finding an open gate. The player with the ball needs to be creative to try and use different parts of the feet to move the ball, use their body to feint or change speed and direction to get through a gate. The player must dribble through the gate to receive two points.
If a defender wins the ball they get a point. Each player gets a min to see how many gates they can get through and how many points can they get. After the min the player switches from attacker to defender.
Coaching Points: Dribbling - See the ball/player, attack with speed use your laces, small touches change speed change direction