| Name: | RICK MULLINS |
|---|---|
| City: | Casper, WY |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
NEMO
The coach hides nemo (object) under one of the cones
All players start on the reef (outside grid on a side or corner) and run out into the sea to look for nemo lifting cones up
1. Players run out (no ball)
2. Players dribble their ball
3. Players dribble around (swim) and then can pick up cone to search
4. Yell shark attack and players must return back to their reefs without getting bit by the sharks (coaches)

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
HUNGRY HIPPO
Players take turns (hippos) going to the center (river) and retrieving a ball
Each team must bring their balls back into their square
Play for time, most balls wins
Variation:
Retrieve with hands
Retrieve with dribble
Retrieve with pull ball and dribble back
Add coaches for alligators in the river

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SHARK ATTACK
Organization: 25x25 area for 8-10 players.
Within the area, usehoops or cones to create the islands. No balls to start. 2 or moreplayers assigned taggers/sharks (give these players a pinnie).HINT: Have the coach be the shark for the first couple rounds tohelp players understand the game!
How to Play: Players run around area trying to get to ‘islands’without being caught by a Shark. If a player is tagged, theybecome the shark and are given the pinnie. Only 1 player on anisland at time.
Can only stay on an island for 5 seconds.
Progression
try adding a ball that players have todribble around with them. Sharks are trying to steal the ball

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
RELAYS
Variations
1. Dribble to cone and back
2. Dribble around the cone and back
3. Dribble ball out put a cone on the pole, dribble back
4. Dribble out, do a pullback dribble back

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
GET OUTTA THERE II
The coach splits the players into two teams. Each team forms a line. The coach calls out a number (ex 1,2,3 etc), plays a ball out and that amount of players from each team comes on to the field to play. Score on either goal
The game is over when a goal is scored or the ball goes out of bounds. The coach then says "get outta there" and all the players return to their lines. Coach calls out new numbers and play continues.
Rotate player sin line so they play against and with different players.
Progress: Money Ball $. Saw a ball is worth more (ex. this money ball is worth 3 points)
Progress: Score on one goal only
Progress: Assign everyone a number and play line soccer

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SMALL SIDED TO GOAL (THE GAME)
Play 3v3 or 4v4 or needed with no goalkeepers. Play for time. Most goals wins
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
WARM UP GRID DRIBBLE
WARM UP: GRID DRIBBLE
Everyone with a ball dribbling inside the area. Dribble at game speed
Progression: