Peerasilp Kadtachan
| Name: | Peerasilp Kadtachan |
|---|---|
| City: | Bangkok |
| Country: | Thailand |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Organisation (Practice Layout & Transition)
Use half of the pitch. Place mini goals on the half way line either side.
Formation 11v11
Red 4-2-3-1 taken out #10,#11,#7,#9
Blue 3-2-4-1 taken out all three CB
Coach team Red
Problem : Blue #9 and midfielders are creating 3v1 overload vs Red fullbacks and Blue #9 is making a run behind fullbacks to the corner ready to put the cross in the box.
Solution : CB covers the fullbacks. Red midfielders shuffle to create 3v3. When the Blue wingers receive the ball, the Red backline looks to move up, creating an offside trap for the Blue #9
What if : If Blue #9 beats offside trap? Fullbacks must try to delay the ball. CBs run to protect the box. Midfielders protect the edge of the box.
What if : If Blues switch play? Reds re-shape and shuffle quickly to the other side.
Working block : 4 mins x 2 with 2 mins rest
SSG
Problem : Both Blue #6's commit forward creating 4v3 in central area
Solution : Reds stay compact and narrow. Leave no gaps between the defensive line and midfielders. Look to put pressure on bad passes or bad first touch.
What if : If Red win the ball? Look to play direct to #9
What if : If the Blues play the ball to #9, CB must force him backward. The other CB must cover the space.
Working block : 4 mins x 2 with 2 mins rest
Technique : Communication from the Red backline to set offside trap
Use body to shield the ball for Red #9

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Adaptations (Progressions & Regressions):
Add big goal
Add #9 for Red
Add GK for Blue
Challenges, Conditions or Targets:
Challenge
If Blues score from central area = 3 points
Reds have 8 Seconds to score
Condition
Ball always starts from GK depending on the direction the ball goes out
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Screen 1
Adaptations (Progressions & Regressions):
Specific 10 mins
SSG 10 mins
Challenges, Conditions or Targets:
Challenge
If Blues score from wide areas = 3 points
Blues must create overloads in wide areas ( midfield and striker must move)
Condition
Ball always starts from the half way line
Target
Blues look to score in big goal
Reds look to score in mini goals within 5 seconds