| Name: | Max Harris |
|---|---|
| City: | Crookwell |
| Country: | Australia |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
1. game in half field emphasising play from goal kicks and keeper's hands
2. defending corners

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ZIG ZAG
- Begin to follow your pass
- More balls in play so players have to react
- Organised chaos; quick thinking
- If there's no player waiting to receive the ball dribble to the next cone
KEY MESSAGES/POINTS:
- Good first touch
- Open hips to control in direction of next pass
Y PASSING PATTERN
- good first touch
- receive to face forward
- check scan

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Play 6 v 9 on 1/2 field with main goal and GK.
9 play as 1-2-4-2 with no attacking midfielder and no centre forward, trying to score on 3 goals at 1/2 way . Goals must be from scoring zone.
9 play to 3 goals at 1/2 way.
Press any goal kicks
6 drop off to red line when ball in GK hands
Progression - remove 2 goals and allow a point for running over end line

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Play 9 v 6 on 1/2 field with main goal and GK.
9 play as 1-2-4-2 with no attacking midfielder and no centre forward, trying to score on 3 goals at 1/2 way. Goals must be from scoring zone.
6 play as 4-2 trying to score on main goal
- Remove red line
Play a corner for 6 team whenever they get 3 or 4 passes or atrandom
Coach defending team- Captain and GK direct players to
- zone 1 posts
- 3 best headers to zone 2
- others are blockers man marking goal side and jump with any jumpers shoulder to shoulder
- 1 outlet if enough players
If short corner played send 2 to be 2 v 2
see image on Slice of the game

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
THE SESSION:
- Defending corners the Jurgen Klopp way
- 3 best headers of the ball zonal mark shaded area of the pitch (usually central defenders/tallest players - VVD, Gomez, Fabinho)
- 4 players in a line around penalty area (green line) man mark (MM)/act as blockers (Milner, Mane, Wijnaldum, Firmino)
- Smaller players defend posts (usually full backs - Robertson, TAA)
- One player remains up field as an outlet (Salah)
- Player/Coach crosses ball in and blue players try to attack and score
- Blockers/MM attempt to disrupt attacking players from getting a run on the ball
- Gives stronger headers of the ball more space to clear the ball
- Players in shaded area mark their zone and attack the ball if it enters their zone
- If blue team scores they gain 5 points (2 points for chance missed)
- If they don't touch the ball red team gains a point
PROGRESSIONS:
- If red team wins the ball they can play back out to crosser who makes counter attacking run down the wing towards other goal
- Players must get the ball out wide to crosser who puts in cross first time or after dribbling
- Only 2 players can join the attacking outlet
KEY MESSAGES/POINTS:
- Communication
- Confidence in aerial ability
- Use of body when blocking or competing in the air
- Fast break away on the counter attack
- Organisation. Who marks who?
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Pass, move, dribble
Pass, move, dribble
- As players arrive they join as pairs or 3 with 1 ball per group
Pairs move the ball within the penalty area
- add in one pest who can only power walk--> bib in hand
- keep the ball away from pest
- change pest
KEY MESSAGES
- Protect the ball
- position to receive a pass
- first touch away from pest