Football/Soccer Session (Academy Sessions): Disruption

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FC DELCO

Ashley Thomas

Profile Summary

Ashley Thomas
Name: Ashley Thomas
City: Princeton
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Description

Theme: Disruption


Area of the Field: Attacking Third


Phase Principle: 

(1) Immediate PRESSURE on the ball by nearest player to regain possession

(2) COVER defending to anticipate and intercept - COVER

(3) Step to the ball as a group when possession is lost - BALANCE



Football/Soccer Session Plan Drill (Colour): Make it, Take it

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Football/Soccer Session Plan Drill (Colour): Make it, Take it
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Make it, Take it (30 mins)

Attendance: 9 players

Size of field: Quarter (full 7v7)


Dimensions of field: ~ 35x25 (modify based on age & intensity)


Rules: 

  • Duration is set by point value to encourage desired behavior. First team to 5 points wins. (~ 8-10min per game)
  • "Make it, take it" the team that scores stays on and restarts the game by getting the ball out of their goal for a Goalkick. 
  • Progression: If the defending team wins the ball in the attacking half and scores they get 2 points. 


Coaching Points: 

  • Quick pressure to prevent the team from playing forward (PRESSURE)
  • HUNT mentality

Football/Soccer Session Plan Drill (Colour): Screen 2

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Football/Soccer Session Plan Drill (Colour): Screen 2
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Screen 2 (30 mins)

Attendance: 9 players

Size of field: Quarter (full 7v7)


Dimensions of field: ~ 25x35 (modify based on age & intensity)


Rules: 

  • Duration is set by time and point value to encourage players to achieve goal through desired behavior. 6 minute games. Only the the big goal counts. This forces the defending team to get 3 goals so they can switch and go to goal.
  • Goalkeeper starts by distributing the ball to two players (defenders) in the closest box. The two players must connect 2 passes before they can play to their target player (midfield) and advance to goal. 
  • One yellow must quickly apply pressure and look to steal the ball so he/she can score on the mini goals. 3 points on the mini goals allows them to switch with the blue team and go to goal. 
  • Progression: Allow 2 defenders to go. (shown in next activity)


Coaching Points: 

  • Quick pressure to prevent the team from playing forward (PRESSURE)
  • Anticipate & Intercept (COVER)
  • Cut off passing angles to target and limit space.

Football/Soccer Session Plan Drill (Colour): Screen 3

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Football/Soccer Session Plan Drill (Colour): Screen 3
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Screen 3 (30 mins)


Attendance: 9 players

Size of field: Quarter (full 7v7)


Dimensions of field: ~ 25x35 (modify based on age & intensity)


Rules:

  • Duration is set by time and point value to encourage players to achieve goal through desired behavior. 6 minute games. Only the the big goal counts. This forces the defending team to get 3 goals so they can switch and go to goal. 
  • Goalkeeper starts by distributing the ball to two players (defenders) in the closest box. The two players must connect 2 passes before they can play to their target player (midfield) and advance to goal.
  • Two yellows must quickly apply pressure and look to steal the ball so they can score on the big goal. 


Coaching Points:

  • Quick pressure to prevent the team from playing forward (PRESSURE)
  • Anticipate & Intercept (COVER)
  • Cut off passing angles to target and limit space.

Football/Soccer Session Plan Drill (Colour): 4v4 + 1

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Football/Soccer Session Plan Drill (Colour): 4v4 + 1
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4v4 + 1 (30 mins)

Attendance: 9 players

Size of field: Quarter (full 7v7)


Dimensions of field: 7v7 (modify based on amount of players, age & intensity)


Rules: 

  • 8 minute games
  • Restarts occur in the middle after a team scores


Coaching Points: 

  • Quick pressure to prevent the team from playing forward.
  • When one steps, we all step. (Limit space and connection in case pressure is beat)

Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

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