Football/Soccer Session (Moderate): Phase 1: Create and Use Space. Close DCG and Protect Space Behind (Session 2)

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David Zook

Profile Summary

David Zook
Name: David Zook
City: Phoenix
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Description

Session designed for the attacking team to develop the skills to play quickly out of the back AND the defending team to deny vertical passes. 

 

Attacking Objective: One or two touch passing when building out of back. Split the defense. 

 

Defending Objective: Delay progress to protect space behind. 
Football/Soccer Session Plan Drill (Colour): Build Up Individual Skill: Rondo 4v2

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Football/Soccer Session Plan Drill (Colour): Build Up Individual Skill: Rondo 4v2
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Build Up Individual Skill: Rondo 4v2 (20 mins)

Game Objective:

ATTACK: Complete 20 consecutive passes; start with 10 and move up 

DEFEND: Prevent 20 consective passess 

Topic:

ATTACK: Create and Use Space

DEFEND: Close DGC and Prevent Penetration 

Who’s involved?

ATTACK: 2,3,4,5,6 

DEFEND: 7,8, 9,10, 11 

Where on the field does this take place? Defensive third 

What specific action does the player need to perform?

ATTACKING: Open hips, adjust body to receive with foot furthest from defender

DEFENDING: Nearest BC: Approach fast, arrive slow at an angle. Furthest BC: close space on pressure side. 

When do the players recognize the action?

ATTACKING CUES: Move away from BC and defenders 

DEFENDING CUES: Nearest pressures ball. Furtherest covers space 

Layout: From 10x10 to 5x5

Restrictions: From two touch to one touch 

Cycles: 9 cycles; one minute each

Scoring:

ATTACK: Point for every three consecutive passes 

DEFEND: Point for every disruption 

 

Game Description: 4v2 rondo. Shrink field by a couple of paces each time 20 consecutive passes is acheived until it gets 5x5. 




Football/Soccer Session Plan Drill (Colour): Individual Skills: 6v4 Pentagon Rondo

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Football/Soccer Session Plan Drill (Colour): Individual Skills: 6v4 Pentagon Rondo
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Individual Skills: 6v4 Pentagon Rondo

Game Objective:

ATTACK: Complete 20 consecutive passes; start with 10 and move up

DEFEND: Prevent 20 consective passess

Topic:

ATTACK: Create and Use Space

DEFEND: Close DGC and Prevent Penetration

Who’s involved?

ATTACK: 2,3,4,5,6

DEFEND: 7,8, 9,10, 11

Where on the field does this take place? Defensive third

What specific action does the player need to perform?

ATTACKING: Scan. Move to space. adjust body to receive with foot furthest from defender. Play. 

DEFENDING: Nearest BC: Approach fast, arrive slow at an angle. Delay. The rest protect the space behind. 

When do the players recognize the action?

ATTACKING CUES: Move away from BC and defenders

DEFENDING CUES: When the ball moves scan then shift 

Layout: 20 x 20 x 20 x 20 x 20 

Restrictions: From two touch to one touch

Cycles: 9 cycles; one minute each

Scoring:

ATTACK: Point for every five consecutive passes

DEFEND: Point for every disruption

 

Game Description: Pentagon rondo. The middle man should be a 6, 8, or 10. Can play through or around, but not over.  Directional play from the bottom to top and top to bottom. The bottom players are CB’s. The wide players are OB’s. The top play is a CM. 




Football/Soccer Session Plan Drill (Colour): 6v6 - Delay. Protect Space Behind. Split. Play Space Behind.

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Football/Soccer Session Plan Drill (Colour): 6v6 - Delay. Protect Space Behind. Split. Play Space Behind.
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6v6 - Delay. Protect Space Behind. Split. Play Space Behind. (20 mins)

Game Objective:

ATTACK: Play ball through or around to targets.

DEFEND: Prevent progress to targets. 

Topic:

ATTACK: Create and Use Space

DEFEND: Close DGC and Prevent Penetration

Who’s involved?

ATTACK: 2,3,4,5,6

DEFEND: 7,8, 9,10, 11

Where on the field does this take place? Defensive third to middle third

What specific action does the player need to perform?

ATTACKING: Scan. When receiving the ball adjust body to receive with foot furthest from defender, Play. When off the ball, the sixes scan and drop into space. DEFENDING: Nearest BC: Approach fast, arrive slow at an angle. Delay. Bad touch, bad pass or pass back pressure.  Furthest BC: Scan. Drop into space to protect the space behind. The group must communicate. 

When do the players recognize the action?

ATTACKING CUES: Move away from BC into space away from the defender. 

DEFENDING CUES: Nearest delays ball. Furtherest drops into space. 

Layout: 30 x 40

Restrictions: From two touch to one touch

Cycles: 5 cycles; 5 minutes each

Scoring:

ATTACK: Point for every completed pass to target 

DEFEND: Point for every disruption

 

Game Description: 6 v 6 game. The small goals are targets (ACM’s) The boxes are are three yard buffer. The defenders can not enter into the buffer to prevent man marking a small goal. They key is for them to protect that space by working together as a group. Scan and communicate. 




Football/Soccer Session Plan Drill (Colour): Final Game

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Football/Soccer Session Plan Drill (Colour): Final Game
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Final Game (15 mins)

Game Objective:

ATTACK: Move the ball on the ground from one rectangle to the other. 

DEFEND: Prevent ball moving from one box to the other. 

Topic:

ATTACK: Create and Use Space

DEFEND: Close DGC and Prevent Penetration

Who’s involved?

ATTACK: 2,3,4,5,6

DEFEND: 7,8, 9,10, 11

Where on the field does this take place? Defensive third

What specific action does the player need to perform?

ATTACKING: Scan. adjust body to receive with foot furthest from defender. Play. The 2 and 3 position between lines. 

DEFENDING: Nearest BC: Approach fast, arrive slow at an angle. Furthest BC: close space on pressure side.

When do the players recognize the action?

ATTACKING CUES: Scan. Move away from BC, into space and away from defenders

DEFENDING CUES: Scan. Nearest pressures ball. Furtherest covers space

Layout: Half field or a third of a field 

Restrictions: From two touch to one touch

Cycles: 7 minute games. 4 cycles. 

Scoring:

ATTACK: Point for completing pass into box. Point for goal. 

DEFEND: Point for every disruption

 

Game Description: Regular game. Be sure the 2 and 3 play between the lines. 




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