David Cramer
| Name: | David Cramer |
|---|---|
| City: | Bonney Lake |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Setup: 30x40 - NOT SQUARE. 2 groups. 1 group on 1 perimeter starting with ball (servers). 1 group on field of play.
Train: Make directional. Demo the entire sequence. Server passes ball to field player and does overlap. Field player becomes server. Server becomes field player and passes to a server, the process resets.
Coaching points: "Hold", "Overlap". Body shape: Open hips towards space to attack and receive front (Shielding def) or back foot (facing def). Receiver must be side on and angled to help server know where to run (behind "hold").

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Setup: As shown. If 7+ players, play 2 sides as shown.
Easy: 1>3, 2&3 overlap. Cannot cross until past green line.
Hard: 1>2, 2&3 overlap. Cannot cross until past green line. Tweak: Allow defender to chose - pass to 2 or 3.
Harder (not shown): 2&3 start on same cone (cone 2). 1>2. 2&3 overlap.Cannot cross until past green line.
Rotation: Defender goes to attacking line. 1 Attacker becomes defender. If Attacker makes a cross, reward is to switch with Finisher (D).
Coaching points: Commit defender, make an early pass ("Hold"), either play through ("Overlap") or dribble into space.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Setup: As shown. 2 teams with 1 NP in each half space.
Train: Play 4v4 in central zone. NPs cannot be guarded. When NP is IP, teammate can enter safe zone, overlap and cross. Rotate NPs periodically. NP cannot score.
Tweak: Limit touches in half space. Require an overlap / Cross prior to score.
Coaching Points: Only overlap a forward / diagonal player. Third man run (overlap by non-passing player). NP can fake the overlap / pass to anyone. Central players go to goal on overlap.
As a Fullback, do an overlap, in the attacking half, when a forward player is wide in a 1v1 to create an overload.
As a midfielder or forward, hold the ball in theattacking half wide / half space, when you know an overlap is developing so youcan play through the defense.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Setup: As shown. 2 teams. Add NP if needed.
Train: 3-2 vs 1-3-1.
Challenge: 1st team to complete an overlap gets 1 point. 1st team to complete 3 overlaps gets a point. 1 goal = 1 point.
Cues: IP,MF or F engaged in a 1v1 in the wide / half space.
Coaching points: Functional and Technical from above. Help MFs create overlap opps out wide. Help supporting players recognize overlap opp.
Principles of play: Play through lines. Create and exploit overloads (Play the NP). Switch point of attack.
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Warmup
Setup: 30x40 - NOT SQUARE. 2 groups. 1 group on 1 perimeter starting with ball (servers). 1 group on field of play.
Train: Demo the entire sequence. Server passes ball to field player and does overlap. Field player becomes server. Server becomes field player and passes to a server, the process resets.
Coaching points: "Hold", "Overlap". Body shape: Open hips towards space to attack and receive front (Shielding def) or back foot (facing def). Receiver must be side on and angled to help server know where to run (behind "hold").