Paul Turner
Name: | Paul Turner |
---|---|
City: | Vancouver |
Country: | Canada |
Membership: | Adult Member |
Sport: | Football/Soccer |
Schedule
Arrival Games = As players arrive - 9:15
Tag = 9:15-9:25
Activity #1 / Activity #2 = 9:25-9:45
Match Play = 9:45-10:00
**These times include explaining the component and water breaks
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Sleepy Bear
Space
Full Field
Organization & Instructions
The kids (Wolves) start in their endzone (Territory)
The coaches (Bears) lie down in front of their net (Cave)
The balls (food) are placed behind the cave
The wolves must run across the field (forest) and steal the food from the bear's cave (The first few rounds it's ok for players to grab the balls)
If the bears wake up the wolves must run back into their territory
If a wolf is caught they become a bear - Continue playing until all the food is stolen or all the wolves have been caught
The wolves start with the food and must sneak it back into the bear's cave
Progression
The coaches are wolves and the kids are bears
Half the group are bears and half the group are wolves
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization & Instructions
Players (Runners) begin on one side of the zone (tunnel). Coaches (Bombers) begin on either side of the tunnel. Coaches have all the ball (Bombs)
1) Runners must run, skip, hop etc. across the tunnel without being hit by a ball
2) Bombers are attempting to kick a bomb (under the knees) to hit a player
3) If the runner gets across the field they are safe, if a bomb hits a runner they become a bomber.
Progression
The kids are bombers and the coaches are runners
The runners must dribble a ball across the tunnel and if a bomb hits their ball they become a bomber
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization & Instructions
Players are put into partners and have 1 ball between them. Every few rounds switch partners.
1) Players begin on the opposite side of the field than their partner (one player with a pinnie on)
2) Partner A tries run across the field without being tagged by their partner
3) Players return to their side of the field and Partner B tries to run across the field without being tagged
Progression
Players play continuously without a reset
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization & Instructions
Scatter the balls on the field
Ensure all the players know what net they are scoring on
Be fun & goofy in the game (Lie down in front of the net, move the net etc.)
Be aware of your players. Some players will be comfortable with you stopping them others won't.
Progression
Put pinnies on half the players and play a team vs team game with all the balls
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Arrival Activity (5 mins)
Coaching Behaviors
Encouragement
Support
Excitement
Energetic
Learning Outcomes
Fun
Physical Literacy
Individual Ball Skills