Ryan Bjelland
| Name: | Ryan Bjelland |
|---|---|
| City: | San Antonio |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Edgemont Winter 2018/19 - Week 2 - Changes of directions and moves - Dribbling

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
See figure. 4 - 6 boxes (based on numbers) with Pugg goal and line set up as shown.
Instructions:
Player in box is the defender. They score a point by winning the ball back inside the sqaure. They can then become an attacker, attacker to defender. If defender gets beat by all the other players, they switch out with last attacker who scored.
Attackers score by dribbling out one of the sides for 1 point, or out the opposite side for 5 points. As soon as the ball is stolen or the attacker gets out of the box, the attacker on the other side can go. Winner has the most points.
Attackers must start 5 feet away from the sqaure (add cone for refrence point)
Coaching Points:
- Use of ball, body or both to unbalance defender
- What space is the defender giving you? (Eyes up)
- Commit the defender with little touches / exposing the ball (Entrance)
- Big touch to get past defender (Exit)
- Correct use of moves / changes of direction
- Be proactive, think about where you want to go before you attack and how you can get there
Progressions/Regressions:
P) Score in pugg goal for point (Attackers) or dribble over white line (defenders)
P) Score 3 points for goal in pugg next, 2 points for dribbling through gate under control. Defender scores 1 point by dribbling past white line.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
See figure. 2v2, 3v3 or 4v4.
Instructions:
Free play, must be in attacking half to score.
Coaching Points:
- Width and depth to create space to dribble
- Try to create 1v1 situations to take on defenders
- Quality of play / decision making
Progressions/Regressions:
P) No restrictions
Technical:
- The HOW of the moves/unbalancing a defender
- Entrance, Execution, and Exit of moves
- Expose ball to commit defender, use little touches (messi)
Tactical:
- WHEN to take a defender on 1v1 (space behind)
- WHERE to take on a defender (attacking half of the field)
- WHY to take on a defender (pull team out of shape, score, next action)
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Animation Controls (PCs, Macs, Laptops):
Play animation
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Repeat (toggle)
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Back/Forward: Drag timeline button
Warmup (20 mins)
Organization:
See figure. Area is 30x25 total (Adjust as needed). Three teams of players, two teams all players have a ball, one team has one ball for the whole team.
Instructions:
Team 1 - Scores by taking 3- 5 touches, then using a change of direction/turn of their choice
Team 2 - Scores by dribbling into and out of middle sqaure, but cannot go back to the same side.
Team 3 - Scores by having all players on their team touch the ball. Ball and players cannot stop moving, and ball cannot go out of center box, or pass count goes to 0.
Individual scores. Rotate roles.
P) Team 1 - without balls in the middle, defending
Team 2 - with 1-2 soccer ball in the middle
Team 3 - all with balls in outside square.
Defenders score 1 point by stealing/intercepting a ball. Once intercepted, they leave that ball and find a new one. Attackers pick up the ball again.
Team 2 scores 1 point every 4 passes.
Team 3 scores 1 point getting out a side, and 5 points by getting across the square in control of their ball.
Coaching Points:
- Technical HOW of moves/changes of direction
- Chop
- Cryoff / Pull back / L turn
- Pressure front moves review (scissor, etc)
- Entrance, Execution, Exit
- Eyes up, can you see space to dribble into?