Football/Soccer Session (Academy Sessions): FAW B License - (Out of possesion)

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Rhys Hewitt

Profile Summary

Rhys Hewitt
Name: Rhys Hewitt
City: Buckley
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Specific

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Football/Soccer Session Plan Drill (Colour): Specific
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Specific

Key Principle 

Understand when and how to deal with the oppositions numerical advantage.

Organisation


RED - 4 Defenders 1 midfielder - Coached team 

BLUE - 3 midfielders 4 attackers - Managed team 

Half pitch practise. Tapered at half way line due to no players utilising that space. 

Two wide channels with gates at the end of each channel

1 server from BLUE team with nest of balls ready to play.

Explanation


Play will always start with player 1 who acts as a server. He cannot join in the attack as restricted to 10 yards from half way line but the blue team can utilise him to pass to. 

Blue team will try and score in the goal worth 2 goals 

Blue team can also dribble through the red gate at the end of each channel to score 1. 

If reds win possession then the attack finishes and will be played back into player 1 for the next attack to begin. 

Coaching Points

Out of possession (RED)

- Defend narrow

- Prevent split passes

- Force the play wide

- Protect the space in behind

- Continual shoulder checks, work with your team


In possession (BLUE)

- Play through, around or over the oppositon
- Try to split players with a pass
- Utilise the space of the practice to give the opposition a problem
Move the ball quickly



Challenges, Conditions, Targets and Progressions

- Upon winning possession RED can try and score within 5 seconds into either mini goal on the half way line.

- If balls goes into wide channel and BLUE midfielder joins in to create a 2v1 in possession overload in wide areas. 

- Remove red gates


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG

Small Sided Game - Defending The Overload - Out of possession

Understand when and how to deal with the oppositions numerical advantage.

Organisation

60 x 45 m. Tapered at top end. Temporary channels put in place just incase the coach needs to utilise wide channels.

7 RED players including goalkeeper
8 BLUE players including goalkeeper

Block 1 - 7 minutes

Block 2 - 7 minutes 

Block 1

Play will always restart with the BLUE goalkeeper in block 1. 

Channels to be utilised in coach sees fit to create 2v1 in wide channels.

Block 2 

Remove wide channels 

Free play SSG

Conditions, Challenges and Targets

- Play to restart with BLUE goalkeeper

- Utilise wide channels 

- Limit RED scoring time to get back onto topic quicker


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