Football/Soccer Session (Academy Sessions): UEFA B Specific Def overloads Session12

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FAW Coach Ed

Amal Mohan

Profile Summary

Name:
Amal Mohan
City:
treforest
Country:
United Kingdom
Membership:
Adult Member
Sport:
Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Specific Practice

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Football/Soccer Session Plan Drill (Colour): Specific Practice
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Specific Practice30 mins

Session: Specific Practice: Defending Final Thrird

 Duration: 1 Hrs

 Player Numbers: 15 players (8(Possession) vs 7( Out of Possession))

 Session Type: Specific Practice (25 mins)

 Pitch Size: 1/2 pitch  

Session Objective:

To develop the players' ability to defend against overload situations by maintaining compact defensive structures, delaying play to allow recovery, and effectively managing numerical disadvantages through intelligent positioning and communication. The session will focus on recognizing triggers to press, cutting off passing lanes, and forcing the opposition into less dangerous areas of the pitch.

Welsh Way Principles: Understand when and how to deal with numerical advantages from the opposition. 

Set up:

Area size: Half Pitch 

2 Large Goal- 2 Mini Goals at opposite end, bibs, and balls.

Play 8v7 GK on the Red team with 8 in a 1-4-2-1

Play Blue team 2xCM, 1 Defender, no.10, no.9 and 2 wide players

Coaching points:

  • Recognize player movement
  • Protect the middle
  • Leave the furthest players
  • Force opposition wide
  • Distances between defenders/Goalkeepers pitch area and geography 

Organisation:

Ball always starts from Blue player who feeds the ball into a CM Blue players no.10 or no.8.

Reds must prevent the Blues from scoring and defend against the the overloads centrally and wide. Back 4 defenders and keeper are to screen across with support from CM if and when ball plays wide and remembering to leave the last man to help defend the overload.

Aim for the blue team is to attack the reds in the final third and try to play overload combinations through shaded zone, Blues can play to no.9 or no.10 or play wide to no.7, no.11 create goal scoring opportunity. 

Only one wide Player no.7 or no.11 on Blue team can enter shaded area to create an overload and only one players no.9 or no.10 can drop in deeper to receive.

Challenges/Progression Blue Team:  

Extra goal for the Blues if they score by the ball going through shaded zone. 

Blues have 5 seconds to finish once the ball enters the final third.

Extra goal for the blues if they score from a cross. 

Challenge/Progression Red Team: Reds have 5-7 seconds to score a point playing the ball to the Red number 10 to promote realism (Sub-principle- Welsh way- Breaking Lines- Play through- around- over)  

Reds can earn extra point if the ball played to number 10 and scores into either mini goal. 

If reds win possession, the no.10 player can drop in to support the attack- replicates the no.10 dropping in to support. If the Blue players bounce passes back to no.4, Red player no.10 can intercept to create realism and earn a point in the small goals.

Interventions:

Emphasis on Walk-Through and Coaching Process with Concurrent and Terminal Feedback given throughout where required.


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG30 mins

SSG - 20mins- 2x10 sessions 9v8 & 9v9 on the next frame 

Reds Team- Worked backed from 11v11 working in a 1-4-2-3-1 formation but taking away no.7 no.11

Blue Team- Worked back from 11v11 working a 1-4-2-3-1 taking away no.2 ,no.3  and adding a no.5 from specific session

Organisation:

Pitch will be extended 15 yards and marked off as shown on diagram.

A Blue goalkeeper and a Blue central defender will be added to allow for the 9v8.

The Red number no.10 will now become their striker.

Team in Possession:

Will be asked to force conditions on the team out of possession.

Blue goalkeeper to always play wide to increase the distance for the red striker to recover.

When attacking down one wing can the opposite full back stay high and wide, to create the overloads on both sides of the pitch.

cb's no.4, no.5  will be encouraged to split and try to get on the ball and drive forward.

As they commit the first player they should have an overload in that wide area.

Players will need to commit the players out wide fast, putting pressure to allow for more success. If they do not do it quick enough it will allow the defending players more of an opportunity to screen across and cover.  

No touch limit on players.

No time limit on players.

Team out of Possession:

Recognise the opposition movement to prevent overload.

Press quickly.

Asked to protect the middle and work as a unit.

Will always be asked to leave the furthest players and force players wide.

Defend the box and stop any crosses.

Body positioning (side on for flexibility of movement)

Distances between defenders/pitch area and geography.

Can the players look to recognise the movement of the extra player quickly.

Recognise player movement off the ball/rotation.

Coach points recognising overlapping/under-lapping runs and how to deal with this - Key focus on distances between defenders/pitch area and geography.

Throughout the practice the red team will be asked to press high if there is pressure on the ball to give the team in possession more to think about, if no pressure on the ball they should drop back in there compact shape.  (The keeper should look to try and play over  for the team in possession  into the spaces left in wide areas if he can).


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