Name: | Herve' Corda |
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City: | North Woodmere |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Coaching Points:
Aims:
-Play Quickly - Everything 2 / 3 Touch or 3 Seconds on the Ball Maximum!
-Use to GK to Keep Possession - GK Plays 2 Touch
-Keep Possession Until a Player is found in Space and can Play Forward - Deep Lyer if Possible
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Centre Backs:
-Split to Points of Penalty Box - Wide - Quickly - Open Body Position - Ready to Receive on Back Foot
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Deep Layer (#6):
Play within Width of Goal Posts if Possible - Move High but Drop Deeper after Centre Backs Split - Try to be on the Half Turn - Open Body Position - Receive on Back Foot and Play Forwards if Possible
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Centre Midfielders(#8 & #10):
Move High - Move Wide - Play on Outside Shoulders - Creating Space down the middle for Deep Layer and for Pass to Target Player
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Strikers Split
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GK can play Directly to #6 who can either turn or bounce ball to either centre back ( #4 & #5)or back to GK.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
One Striker(#9) marks #6:
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GK can play to Centre Back who can advance. #6 pulls away from Centre Back to leave him in space with the ball. If Striker then closes, can Centre Back play to #6 who has pulled away into space. Or he could play straight to target Man through the space created by Centre Midfielders Pulling Wide.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Opposition Centre Midfielder marks #6:
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GK can play ball longer to spare #10 who can play to target man quickly.
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Opposition Centre Midfielder will not do that again if that happens.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
9v9.
Reds adding two full backs and a striker. Reds Formation - 4-3-1.
Blues adding two wingers and two centre backs. Blues Formation - 2-4-2.
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Coaching Points:
Reds Fullbacks High and Wide - aim to drag opposition wingers away from the middle to leave the 3v2.
Reds Striker High and Central - aim to occupy both Blue Centre Backs to stop one of them stepping in to neutralise our 3v2 in the middle.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Function (20 mins)
Organisation:
11 Players
Pitch marked out the Width of the Penalty Area up to the Halfway Line.
Red Team: GK, CB(#4 & 5) , CM #6,8 & 10 (6 deep layer)
Blue Team: CM (#6 & 8), F (#9 & 10)
Target man for Red Team (Attacking Team) to try and get the ball to.
Rules:
Ball starts with the GK. Reds try to play out from the back and work the ball into the target player. If Blues win the ball back they have 8 seconds to get a shot at goal.