Mike Terlizzi
| Name: | Mike Terlizzi |
|---|---|
| City: | Oakville |
| Country: | Canada |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Set playing area with cones width of penalty area and approx half the pitch. Use 4 small goals, 2 at each end
Activity:
Play game 4v4 or 3v3 (depending on numbers). Kick or dribble in if and where ball goes out. Goals are scored by scoring into either of the opponents 2 pug nets. When goal scored, kick off at centre.
PROGRESSION: Assign extra point if player beats opponent 1v1 with a move before scoring.
Coaching Points:
Can you keep ball close to maintain control in tight spaces? Can you use different parts of foot to manipulate ball and change direction for opportunity to score, or pass to a teammate (forward, wide, reset). Importance of first touch when dribbling (control, directional touch). Can you isolate opponents to create 1v1 opportunities

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Set a series of boxes approx 5x7 side by side marked with cones. 2 players and 1 ball per box
Activity:
In each box players will play 1v1. Players score by dribbling and stopping ball on opponents goal line (the shorter of the 2 lines). Once scored, ball will go to opponent, goal scorer will retreat to middle of box until opponent makes at least their first touch. If ball goes out, opponent starts with ball at where it exited. Play 90 second intervals, at end of time, winners shift right, losers shift left. (box furthest to left and furthest to right stay put)
Coaching Points:
Can player dribble while keeping ball close in order to manipulate it to beat opponent? Are we attacking and dribbling towards opponent before making a move? Be creative.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SSG. Goal/corner kicks. Kick-in or dribble in when out on sideline
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm-up (10 mins)
Organization:
Set area marked with cones per diagram. Scatter a number of gates throughout the area 10-12 players. Each player with ball.
Activity:
Players dribble ball inside marked area, performing a move and trying to dribble through as many gates as possible. Can make it a competion...how many can you do in a set time, or first to complete certain number of gates.
PROGRESSION: Add defenders in the area.
Coaching points:
Can player dribble ball with control and close to foot so to manuever through gates? Is player able to keep head up to find gates, and think to plan ahead subsequent gates?