| Name: | RICK MULLINS |
|---|---|
| City: | Casper, WY |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

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STEAL THE BACON II
Two teams of player son endlines, balls on center of field between them. On coaches command, players sprint out to fetch ball and dribble back to their line (homebase), looking to keep as many balls as possible in their homebase. Players can steal balls from the oppositions area or tackle players balls to win back possession. The team with the most balls at their homebase after a set period of time wins.
Progression> Players can pass their fetched balls back to a waiting teammate on their endline (homebase)
Coaching points:
Encourage teams to be strategic and work together
Develop awareness of opposition players to steal balls
High levels of communication between players
Quality passing and close control while dribbling

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SHARKS AND MINNOWS
Players with balls (minnows) attempt to dribble thru the Sharks safely to the other side. If players ball is won by a Shark or knocked out of the area, the dribbling player now becomes a Shark
Dribbling players can't chip the ball into the air (safety). They automatically become a Shark. Keep the ball on the ground. If a Shark uses their hands on the ball at anytime, the dribbler gets free access to the other side.
Variation: Add two central goals. If a shark wins a ball, they can score in either goal

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
PASSING: CONE KNOCKDOWN
10 yards apart. One ball per two.
Pass the ball with the inside of the foot and attempt to knock the ball off the cone
If the player successfully knocks the ball off the cone, they get a point. Then they go and put the ball back on the cone. The opposite player now attempts to knock the cone over

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ENDLINE TO ENDLINE
Coach on outside: Players start at one side and attempt to dribble across to the other side listening correctly to coaches directions. If the player messes up, they restart at the starting line

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BANDIT BALL
One to three players without a ball. the rest have a ball dribbling, Each player attempts to maintain possession of their ball. If the Bandit steals the ball, the player that was dribbling becomes the bandit and the other player dribbles the ball. When time is called, don't be the one without a ball
Coaching Points
Variations:

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1v1 TO CONE
In pairs one ball between. Cones have ball on them. Play 30-60 second games. No Boundaries. Must engage the ball at all times. Can only score on your cone goal
Start with one foot each on the ball. On "play" the game begins. To win the game, beat your opponent and pass the ball knocking the ball off your cone.
No cone hanging to protect the cone allowed.
Play other players after each game.
Begin each game with a new starting position. One foot on the ball, pass back and forth and when coach says play, game is live, sit down back to back with ball between players, stand up with ball between players
How many games can you win?

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SHIELDING
In pairs, one ball between. One player shields the ball from the other using their body. Play for 30 seconds then the other partner shields the ball
Variation:
Progress:
One player has a hand on the ball and shields the other player from the ball. The player without the ball attempts to move and touch the ball. If they touch the ball, they are now the player shielding the ball
Coaching points
Positioning of body: Sideways on
Make contact and lean on opponent
Keep body between the defender and the ball
Drop your hips
Use arms

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TIMEKEEPER DRIBBLE VARIATION
One to three defending players without balls run into the area and attempt to win balls and knock all the balls out of the grid from dribbling players. Keep time. Rotate new players
Variation:
Two teams,
To start one player comes in and wins a ball. He then leaves the grid tags his teammate who comes and wins a ball. Repeat. When all balls are out of the grid, time is stopped and both teams switch roles
Variation II
Players who lose ball inside the grid can serve as support for the players still with balls (advanced)

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1V1 RED vs BLUE
15X15 or as needed. Two teams
First two players from each team sprint around cone and back into grid. The coach serves a ball to a team or into the center of the grid for players to go 1v1 to goal. After a goal is scored or the ball leaves the area, both players return to their lines and two new players sprint out and play. Repeat
Progress: 2v2
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
1v1 TO GOAL;
1v1 to Goal
FOCUS ON DEFENDING
Player #1 starts the game with a dribble. Player #2 comes out to defend. Player #1 attempts to beat Players #2 on the dribble and score on the goal on the opposite side. If Player 2 wins the ball, they score on Player #1's goal
Switch Lines when done
Coaching Points