Name: | Frank Suppa |
---|---|
City: | Woodbridge |
Country: | Canada |
Membership: | Adult Member |
Sport: | Football/Soccer |
Objective of session to to allow for players to work on controling the ball when received it in various scenarios by incorporating the technical and physical attributes. The drills are designed to be fun, competitive and demanding from a speed of play perspective.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- make a 20 x 20 yard grid, smaller if less players
- divide the group into 2 groups
- session starts with 4-5 players within the box with a ball. All other players outside do not have a ball.
- each player that dribbles into the box must make a move within the box and then exit to find an outside player waiting for the ball.
Progressions:
- use different types of cuts (inside, outiside, pull-backs, Ronaldo chop_
- use of both feet
- pass to outside player
Coaching Points:
- change of speed once they make their move.
- keep the ball close at all times
- head up once move is made in the box to find outside player
- lots of creativity
- don't wait for defender to get close, keep moving the ball and finding space to support (angles)
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- make a 10x10 or 12x12 yd grid, smaller if less players
- assign each player a number (1, 2, 3 ...)
- coach plays ball into #1, then #1 must find #2 and pass the ball to him, the #2 players to #3, etc ...
- after players makes pass, he must exist square and go around closest cone to them and then re-enter the square listen and looking for the player with the number before them
- once at end then last number plays back to #1 to start over
Progressions:
- 2 touch and then 1 touch IF POSSIBLE
Coaching Points:
- first touch is EVERYTHING
- players without ball are moving around and scanning the field for the player with the number before them (ie: 4 is looking to be side and angle on with #3)
- finding space to support (angles)
- on your toes - cannot be flat footed
- loud voice - each player must scream out their number to receive the ball
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- make a 20 x 15 yard grid, smaller if less players
- divide the group into 3 equal teams of 4 or less if needed
- coach plays ball into Blue team - the team must make 4 passes before they play it across to the Red team. If Shark (black) wins the ball the play stops, if ball is played across successfully then new shark enters the grid while other exits.
- make the teams rotate every 3-4 mins to be sharks.
Progressions:
- add 2nd defender
- 2 touch and then 1 touch IF POSSIBLE
Coaching Points:
- speed of play = fast (where possible)
- play away from pressure
- don't wait for defender to get close, keep moving the ball and finding space to support (angles)
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 20 x 20 yard grid, larger if space permits.
- divide the group into 2 equal teams of 4 players, no GKs
- unlimited touches to all players to start.
- players look to score on either goal by shooting or dribbling (depends if cones are used for nets)
Progressions:
- must score or dribble with non-dominant foot
Coaching Points:
- speed of play = fast
- decision making on which net to attack (play away from pressure)
- creativity / attacking mentality
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Make a 30 x 25 yard grid, smaller if less players
- divide the group into 2 equal teams of 5 + GK required
- make the teams rotate GKs every 4 mins.
Progressions:
- One touch finish are worth 2 goals
- finishing with non-dominant foot worth 2 goals
Coaching Points:
- speed of play = fast (where possible)
- decision making
- attacking mentality
- team defending (everyone is behind the ball when it's lost)
- game management when in possession (don't simply kick it away)
- urgency to score when behind
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Physical Litteracy (15 mins)
Organization:
- 20x20 grid, larger where more players are attending.
- each player has a ball and is dribbling within the area.
- lots of touches on the ball (use left / right foot)
a) use inside and outside of foot
b) tick-toks, toe-taps
c) different types of cuts (Cruyff, pull-back, Ronald Chop, etc ...)
d) touch the ball with each knee (one at a time)
- change of direction and speed (do not go in circles)
- add some Creativity (Ask a player to show you a move and then have the rest of the player try to replicate the same move)
Without the Ball:
- ask the players to leave the balls in the grid (coach will spread
them out throughout the grid).
- players move around the grid without the ball
a) on coaches command each players tries to touch as many balls
within "x" seconds using their two hands. Only rule is they cannot
move from ball to ball in a straight line, they must change direction quickly.
b) on coaches command player must bunny hop over each ball
c) on coaches command player must single leg hop over each ball
d) on coaches command player must touch ball with chin and back up again (turn it into a game - who can do it the quickest)
e) on coaches command player must touch ball with right knee then left knee (similar to a lung)
f) half the group with a ball in hand - players move around and pass the ball using their hands to player without a ball (iinto their
hands) - throwing and catch with eye coordination.
There are many other exercises that can be used to disguise the work and make it fun.