Andrew Ziemer
Name: | Andrew Ziemer |
---|---|
City: | Pleasanton |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 12x6 yard area.
2. Four to five players per area.
3. One ball.
Instructions:
1. Four activities. Perfomed twice.
2. One minute per turn.
3.
A1. Takeover (right foot only)
A2. Takeover (left foot only)
B1. Give and go
B2. Give and go (one touch only)
C1. Two touch passing- Sprint (first touch must keep ball in your half)
C2. Two touch passing- Sprint (first touch must keep ball in your half and angled diagonally forward)
D1. One touch passing- Sprint
D2. One touch passing- Sprint
Coaching Points:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Half field
6 players minimum
1 Ball; Extras off to the side
Instructions:
1. Ball starts with the attacking team's center-mid.
2. Ball is passed out the players in the flank.
3. Two defenders must try to prevent the attacking team from scoring. If defender regain possession they may counter and score a point by shooting the ball in either pugg goal. Defenders are restricted to the channel in the center of the field, until the outside player enters and passes it to another teammate.
4. Player who receives it on the outside will look to drive into the center of the field (/channel) and score on goal, if the opportunity is available.
5. If the player does not have an opportunity to go quickly to goal, due to pressure, he/she will look to utilize one of the moves we've worked on this week.
CP - What is the advantage / disadvantage of using the Inside-Outside verse Inside-Scissor? Is the player looking to cut into the field (center to the goal) or cut away and get enough space to shoot across the goal?
Coaching Points:
1. Vision - Player checking shoulders quickly before and after receiving the ball.
2. Players ability to recognize pressure (tight vs. loose)
3. Selection of foot and surface to receive the ball, based on pressure.
4. Player's ability to control and manipulate ball away from pressure, if they receive it on the wrong foot.
5. Execution of move.
6. Execution of next action - pass/shot.
Rotation:
1. Two defenders stay in through two cycles. To increase tempo, have defenders alternate every cycle for immediate pressure. Or allow defenders to enter field after x amount of time has elapsed between cycles > Encourages attacking team to quickly re-set.
2. Attacking group and defending group in for set time. After time has passed have groups switch roles.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
6 players - 2v2 in central area, 2 targets positioned in wide area that will help the team in possession
Instructions:
2v2 in central area, attacking targets in attacking half of the field for each team
Once a target receives the ball at his/her feet, they are allowed to leave the wide area to help attack the goal
Wide targets cannot defend
Coaching Points:
movement to receive
team shape
moment to combine with teammate vs go alone
wide players cutting inside with the ball to shoot or create for a teammate
Progressions:
far side target is also released from wide area when either target receives the ball
Finish with 3v3+1
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Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
Unopposed - Progression 2 (20 mins)
Organization:
same as previous
Instructions:
1st player makes initial pass as before, then receives a layoff back from the 2nd player
2nd player makes run around cone after layoff to receive the second pass (give and go)
2nd player passes to third player to start combination at next cone
Coaching Points:
same as previous
timing of run
spacing between teammates when passing
Disguise the direction of the pass
Progressions: