Trey Woody
| Name: | Trey Woody |
|---|---|
| City: | South Amboy |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
As shown above.
1 Looking to play the 2/3 to feet quickly, or finding the 6
2/3 making the space big for 6 and how to deal with the pressing forward (shown in yellow, the back that is not in the attacking team at the moment)
2/3 supporting the 6 or the opposite back after they recieve the ball. (Providing the option B set back option if 6 can not 1. turn, 2. play forward)
2/3 killer diagonal ball, hit 9 in air, or pass down the line to 7/11 on their same side)
Same as before but now we add the triggers for movement that come from the gk getting the ball (for every players)
1.
6. gets ball off of coach or feeding defender, Option A: looks to receive and play curled ball around the corner to 7/11 that has shown short in the pocket. 6 is looking to keep the game in front of them and maintain a "reset" connection to the attack at the duration of every rep. We will show later how the winger could reset to 6 for shot.
9/7/11 look to stretch the play on the initial pass from coach. Both wingers create wide targets by moving off the poles to recive in space and face up (body shape with final ball in mind, can play 1 or 2 touch)
7/11 are looking to create and play pocket, 2nd attacker looking to play killer penetrating ball, 3rd attacker is looking to make across backs and through the seem (option A) or keep wide (option B)
7/11 if they stay wide they are looking to recive and set bck 1 touch to the higher 9 who has created a reset angle for 1 touch finish.
9 is looking to stay as high as possible while remaining onside (pushing against the central poll). After the winger recives they can move stay target or make run to back post (this is the trigger for wingers movement). If the ball is played to other winger they are trying to create an angle behind the winger for the et back one touch finish.
2.
Game can be played in teams for compeitive element after pattern is established
Instructions:
Coaching Points:
Create and maintain space and connection
Cues, triggers and timing of runs from forwards
Movement of the 6
Movement of 9/7/11
Setting the ball
Final ball (curled, chipped, lofted) (inside or outside of foot; weighting and spin of final ball to keep it from backs and keeper.
Progressions:
Make game competitive for the 2 6 players that are rotating (full pressure on these players) Yellow player above)
Make competitive between the two teams of players that are rotating.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Same as before now the game is completly live after the 6 touches the ball. All players are live; the players that are not in the attacking team are looking to win the ball and counter to the goal were play started. Game is played like a normal scrimmage until the ball goes out or a goal is scored.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
9v9v9 round robin tounament (05 and 04 combine)
Bigger fields we will play 11v11
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm-up
Organization:
As shown above.
1.
6. gets ball off of coach or feeding defender, Option A: looks to receive and play curled ball around the corner to 7/11 that has shown short in the pocket. 6 is looking to keep the game in front of them and maintain a "reset" connection to the attack at the duration of every rep. We will show later how the winger could reset to 6 for shot.
9/7/11 look to stretch the play on the initial pass from coach. Both wingers create wide targets by moving off the poles to recive in space and face up (body shape with final ball in mind, can play 1 or 2 touch)
7/11 are looking to create and play pocket, 2nd attacker looking to play killer penetrating ball, 3rd attacker is looking to make across backs and through the seem (option A) or keep wide (option B)
7/11 if they stay wide they are looking to recive and set bck 1 touch to the higher 9 who has created a reset angle for 1 touch finish.
9 is looking to stay as high as possible while remaining onside (pushing against the central poll). After the winger recives they can move stay target or make run to back post (this is the trigger for wingers movement). If the ball is played to other winger they are trying to create an angle behind the winger for the et back one touch finish.
2.
Game can be played in teams for compeitive element after pattern is established
Instructions:
Coaching Points:
Create and maintain space and connection
Cues, triggers and timing of runs from forwards
Movement of the 6
Movement of 9/7/11
Setting the ball
Final ball (curled, chipped, lofted) (inside or outside of foot; weighting and spin of final ball to keep it from backs and keeper.
Progressions:
Make game competitive for the 2 6 players that are rotating (full pressure on these players) Yellow player above)
Make competitive between the two teams of players that are rotating.