Graham Thompson
| Name: | Graham Thompson |
|---|---|
| City: | Mission |
| Country: | Canada |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Theme: Running with the ball
Duration: 45 minutes
Suggestions:
Player each game once without a ball. This will help players understand the game and focus on development different movements. Each activity will last a longer if you play once without a ball and few times with a ball.
Incorporate different skills into activities. For example is there an opportunity for players to do a pullback in the game (you can say they must do a pullback at that point). Or can players only use a certain part of their foot to turn (the outside or insider).

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: As players arrive they begin to play in games. If there is one play, that individual can play against a coach or their parent. As more players arrive add them to the game. If the game gets to big you can play another game in that field or a separate field.
Objective: Players to be engaged as soon as they arrive. Players to be given freedom to play how they want.
Competition: Players can play against their peers or against a parent or coach. Games should not be bigger than 3V3.
Regression: If a player is not engaged encourage them to play 1V1 against a coach or a parent.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Players dribble, finding space, performing tasks commanded by the coach.
Skill = Toe Tap Push
Use the underside / bottom of your toe to roll or push the ball Forward. Stop the ball using the same part of your other foot. Step forward as you roll the ball and push the ball forward. Alternate feet each step.
Objective: Players dynamic in movement, able to maintain possession of the ball, and recognize: space, opposition, teammates, ball.
Progression: (1) Throughout the duration of the activity include physical literacy movements (with or without the ball). Hops, skips, rolls, jumps, cuts, changes of direction and pace.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Coaches tag players. Players dribble a ball around and avoid being tagged by coaches. Coaches hold a soccer ball (rotten apple) and tag the players with the ball. If a player is tagged they pick up their ball and tag other players with their ball (rotten apple).
Objective: Fluid and quick movement.
Competition: Which player will be last dribbling their ball.
Progression: Players begin as taggers.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Two even teams. All the soccer balls in the middle of the field. Teams begin in the nets. players race to the middle to collect a ball and score in the goal. Teams score until all the balls are gone.
Objective: Fluid and quick movement.
Competition: Count which team scores the most goals.
Progression: Players can steal soccer balls from the other teams goal, time which team can accumulate the most balls in their goal.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Squirrels versus chipmunks. Players are divided into two equal teams. Soccer balls are spread out all over the field. Squirrels work to get all the soccer balls into a hoop. Chipmunks work to get all the soccer balls into the goals. Count the points after 60-seconds. Switch roles and start the next round.
Objective: Players can strike the ball into the net.
Competition: Which team has the most points at the end of the time.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: A ball per player in the goal. Players must take out soccer balls from their goal and get them into the opposition goal. Play 90 second rounds. Coaches and parents should provide opposition for the players.
Objective: Players dribble the ball with close control and guide it to the net.
Competition: Which team can get the most ball into the opposition net.
Progression: Players can win the ball from one another, as players get stronger and understand the match more take away some soccer balls so there is more urgency to win the ball from opposition players.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Overview
Organization: Each team or group should have their own field. Set-up activities inside the field if the activity equipment does not conflict with prior activities.