Football/Soccer Session (Academy Sessions): Dribbling with Pressure from Behind

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Stuart Goldie

Profile Summary

Stuart Goldie
Name: Stuart Goldie
City: Glenrothes
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Follow the leader - Level 1

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Football/Soccer Session Plan Drill (Colour): Follow the leader - Level 1
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Follow the leader - Level 1 (10 mins)

Organisation

Area 25 x 25 yards, every player has a ball, working in pairs numbered 1 (red) and 2 (blue).

1's have to dribble around the area freely, 2's have to copy their partner.

For example if 1 dribbles with the outside of the right foot, then 2 has to dribble with the outside of the right foot.

Coaching Points

Small Touches

Scanning (Checking your shoulder)

Creativity (Use skills)

Justification

Introduces theme, warm up with lots of touches, gets players moving and being aware of a player behind them.


Football/Soccer Session Plan Drill (Colour): Follow the leader - level 2

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Football/Soccer Session Plan Drill (Colour): Follow the leader - level 2
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Follow the leader - level 2 (10 mins)

Organisation

Area 25 x 25 yards, every player has a ball, working in pairs numbered 1 (red) and 2 (blue).

1's have to dribble around the area trying to lose their partner, 2's are trying to stay as close as they can.

Once the coach shouts freeze, if the chaser can reach the leader in 3 steps then the chaser gets 1 point. If the leader is more than three steps away the leader gets 1 point.

Coaching points

Small touches

Scanning (Checking your shoulder)

Creativity (Use skills)

Disguise

Change of Speed

Change of Direction

Bigger touches if there is space

Justification

Player experiences real pressure from behind without the threat of losing the ball.


Football/Soccer Session Plan Drill (Colour): Follow the Leader - level 3 (WAR)

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Football/Soccer Session Plan Drill (Colour): Follow the Leader - level 3 (WAR)
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Follow the Leader - level 3 (WAR) (10 mins)

Organisation

Area 25 x 25 yards, red players have a ball, blue players do not. Working in paris numbered 1 (red) and 2 (blue).

Players are passing and moving around the area in their paris, when the coach shouts "WAR" partners go against each other. Whoever has the ball after 1 minute is the winner and gains 2 points.

Progression

When the coach shouts "WAR", players without a ball can tackle anyone with a ball. If you finish with a ball after 1 minute you get 5 points.

Coaching Points

Small touches

Scanning (Checking your shoulder)

Creativity (Use skills)

Disguise

Change of Speed

Change of Direction

Bigger touches if there is space

Low Centre of gravitiy

Safe Side

Justification

Players deal with pressure from behind from a chasing player which is game realistic. Removes other factors such as scoring or passing to allow players to focus on the theme.


Football/Soccer Session Plan Drill (Colour): Receive and Score

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Football/Soccer Session Plan Drill (Colour): Receive and Score
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Receive and Score (10 mins)

Organisation

3 Cones placed 5 (Blue Cone), 15 (White Cone) and 20 (Red Cone) yards from the goal. The defender (Red) passes to the attacker (Blue). The attacker must dribble past the blue cone and then try and score into the goal before the red player can catch them and touch them on the back. The defender cannot move until the attacker has taken his first touch.

1 point = dribbling past the blue cone

2 points = scoring

1 point = touching attacker on the back after the blue cone

2 points = touching attacker on the back before the blue cone

Coaching Points

Small touches

Scanning (Checking your shoulder)

Creativity (Use skills)

Disguise

Change of Speed

Change of Direction

Bigger touches if there is space

Low Centre of gravitiy

Safe Side

Positive first touch

Justification

Players now dealing with pressure from behind whilst having to focus on other factors, in this scenario scoring.


Football/Soccer Session Plan Drill (Colour): Conditioned Game

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Football/Soccer Session Plan Drill (Colour): Conditioned Game
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Conditioned Game (20 mins)

Organisation

7 vs 7 game, if you dribble through your coloured gate before your team score you get 3 points rather than 1.

For example, If the red team dirbble through a red gate before they score they will get 3 goals rather than 1.

Coaching Points

Small touches

Scanning (Checking your shoulder)

Creativity (Use skills)

Disguise

Change of Speed

Change of Direction

Bigger touches if there is space

Low Centre of gravitiy

Safe Side

Positive first touch

Justification

Normal game where players have an incentive to dribble to gain more points but are still allowed to make their own decisions.


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per year
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