Football/Soccer Session (Beginner): Creating Numerical Advantage In The Wide Areas (Start Time: 2024-08-28 16:30:00)

Profile Summary

Murat Akyol
Name: Murat Akyol
City: Tempe
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Description

Objective: Create numerical advantage in the wide areas

Main Principle: Support the attack

T.T.P: Pass or Dribble when you have the ball, Dribble/Check in without the ball

Training Day: Maintenance

Session Type: Progressive

Session Length: 90 min (Including Fifa 11 & passing stations warm up)

Physical Load: High

Cognitive Load: Medium

Current Behavior

WHAT: NOT BEING ABLE TO FIND THE OVERLOAD

WHO: #2-3-6-8-8-9-7-11

WHERE: ATTACKING HALF

WHEN: WHEN OUR #6 HAS THE BALL

WHY: OUR #2-3 NOT SUPPORTING THE ATTACK AND #7-11 STAYING WIDE

Desire Behavior

WHAT: #2-3 SUPPORTING THE ATTACK IN ORDER TO CREATE AN OVERLOAD

WHO: #2-3-6-8-8-9-7-11

WHERE: ATTACKING HALF

WHEN: WHEN OUR #6 HAS THE BALL AND LOOKING TO PLAY FORWARD

WHY: #2-3 USING THE WIDE AREAS KEEPS #7-11 IN THE INSIDE POCKETS AND WITH #6-8 WE CREATE A TRIANGLE AND AN OVERLOAD

Guided Questions

How can we create overload in the wide channels with keeping a triangle?

How do we move/unorganized/unbalance opponent's compact defensive line?

Where can we go if we do not have space on one channel?


Football/Soccer Session Plan Drill (Colour): Activity 1

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Football/Soccer Session Plan Drill (Colour): Activity 1
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Learning Objectives

Technical
Technical
Technical
Tactical
Technical
Physical
Technical
Psychological
Technical
Social

Activity 1 (10 mins)

Activation and Implementation

Objective: Looking to create 3v2 on the closest wide area

Field Size: Half of the 11v11

No opposition

Looking for player actions and cues/triggers

What can go wrong?

Early/late runs

#11-7 making the runs to the wide areas


Football/Soccer Session Plan Drill (Colour): Activity 2

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Football/Soccer Session Plan Drill (Colour): Activity 2
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Learning Objectives

Technical
Technical
Technical
Tactical
Technical
Physical
Technical
Psychological
Technical
Social

Activity 2 (10 mins)

Activation and Implementation

Objective: Looking to create 2v1 on the weak side

Field Size: Half of the 11v11

No opposition

Looking for player actions and cues/triggers

What can go wrong?

Early/late runs

#8 not making diagonal run

#11-7 making the runs to the wide areas


Football/Soccer Session Plan Drill (Colour): Activity 3

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Football/Soccer Session Plan Drill (Colour): Activity 3
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Learning Objectives

Technical
Technical
Technical
Tactical
Technical
Physical
Technical
Psychological
Technical
Social

Activity 3 (25 mins)

Field Size: Half of the 11v11

Red team starts with the ball in every reset

Red team protects the 2 mini goals, scores at the big goal

Blue team defends the big goal, scores to the 2 mini goals

Cues/Triggers

When #2/3 has the ball, #7/11 checks in to move the opponent

When #7/11 receives the ball, #8 makes a diagonal run to create 3v2

When #2/3 receives the ball and looking for a cross, #9 makes front post run, #7/11 makes back post run and #8 makes a late/delayed run

What can go wrong?

Early/late runs

Defenders staying compact. At this point we reinforce the reset and be patient just like a game scenario

Cross quality-Taking too many touches before the cross

Non-focus team playing low block. We remind them that they have to win the ball in order to score

Success:

Scoring to the big goal

Creating 3v2 in the wide areas

The number of the #2/3 receiving the ball to cross

The number of the time #8 receiving the ball from a cross


Football/Soccer Session Plan Drill (Colour): Activity 4

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Activity 4
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Learning Objectives

Technical
Technical
Technical
Tactical
Technical
Physical
Technical
Psychological
Technical
Social

Activity 4 (25 mins)

Field Size: Half of the 11v11

Red team starts with the ball in every reset

Red team protects the 2 mini goals, scores at the big goal

Blue team defends the big goal, scores to the 2 mini goals

Cues/Triggers

When #2/3 has the ball, #7/11 checks in to move the opponent

When #7/11 receives the ball, far side #8 makes a diagonal run away from the ball to become a station for the switch

When #8 receives the ball, #7/11 checks in to create 2v1 on the weak side

When #2/3 receives the ball and looking for a cross, #9 makes front post run, #7/11 makes back post run and #8 makes a late/delayed run, #7/11 (who create the 2v1) makes a late/delayed run

What can go wrong?

Early/late runs

Defenders staying compact. At this point we reinforce the reset and be patient just like a game scenario

Cross quality-Taking too many touches before the cross

Non-focus team playing low block. We remind them that they have to win the ball in order to score

Success:

Scoring to the big goal

Creating 3v2 in the wide areas

The number of the #2/3 receiving the ball to cross

The number of the time #8-7/11(late rune) receiving the ball from a cross


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Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
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75
per year
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