ClubFootball China
| Name: | ClubFootball China |
|---|---|
| City: | Beijing |
| Country: | China |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SET UP: Players now have free movement and can receive of any player. Must receive inside shaded area, take a touch out and then shoot
KEY POINTS: How does your 1st touch decide what type of shot you will take? How does distance to target affect your decision making?
POTENTIAL PROGRESSIONS: Colour code goals and server nominates which goal. Have floating defenders who can tackle but can't go inside shaded areas.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SET UP: 2v2 in the middle square with 4 outside players to bounce passes off. Can inside players receive of an outside and score with their 1st or 2nd touch. Teams rotate every 2 minutes.
KEY POINTS: Awareness and movement into space. Can your 1st touch take you away/beat your defender
POTENTIAL PROGRESSIONS: Remove 2 goals, have 2 bounce players and 2 goalkeepers.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SET UP: Teams are in pairs passing and moving. Players cannot go through the middle square but can play through it. On coaches command player in possession for each team must dribble through the square and shoot with their 1st touch out of square. Non ball player has to defend.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm up (15 mins)
SET UP: 4 bibed up players (all different) on the outside, 4 players in the middle square swapping coloured bibs. On coaches command players break out and receive the ball of the corresponding player of the colour bib they are holding. Player controls and then shoots in any goal.
KEY POINTS:
- Reaction and awareness on coaches command
- Can player get body in a good position to take a positive 1st touch towards target.
POTENTIAL PROGRESSIONS: Server becomes a defender when pass has been played. Server decides what goal attacker must shoot in.