Football/Soccer Session (Difficult): Phase 1 Combo: Create Gaps, Skip Lines and Interchange Positions

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David Zook

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David Zook
Name: David Zook
City: Phoenix
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Fitness Warm Up

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Football/Soccer Session Plan Drill (Colour): Fitness Warm Up
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Fitness Warm Up


There are seven skills stations designed to improve the player's athleticism.


Any of these can be done solo, in pairs to make it competitive, and with or without the ball. For ideas on activities for each skill, go to YouTube, there is plenty there. Vary the activity each session to keep it engaging and challenging. Be sure to work the mind and both the right and left side of the body. Grid size varies with a minimum of 20X20 for older players and 15x15 for younger players.


The continuous nature of the circuit builds endurance. Build to a single 12 minute period for older players and 8 for younger. In the beginning, if you need to break into multiple periods of three or four minutes per period, then do so.


For younger kids, you could have a circuit of 3 or 4 of these skills one session and the rest of them in the next session.


Here are the seven skills:


1. BALANCE: "the ability to control or stabilize the body when a person is standing still or moving."

2. COORDINATION: "the ability to use the senses together with body parts during movement."

3. SPEED: "the ability to move your body or parts of your body swiftly."

4. REACTION: "the ability to move the body parts swiftly while applying the maximum force of the muscles."

5. POWER: "the ability to reach or respond quickly to what you hear, see, or feel."

6. AGILITY: "the ability to change and control the direction and position of the body while maintaining a constant, rapid motion."

7. FLEXIBILITY: "the ability to move joints or groups of joints effectively through a complete range of motion that includes stretching to lengthen the muscles"




Football/Soccer Session Plan Drill (Colour): Individual Skills: Progressive Rondo

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Football/Soccer Session Plan Drill (Colour): Individual Skills: Progressive Rondo
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Individual Skills: Progressive Rondo


Field Size: 15 x 20

Players: 6 x 3, 5 x 3 or 5 x 2

Game: Progressive Rondo

Coaching Points:

1. Pass to the forward foot. (the opposite foot)

2. Forward touch

3. Two touch maximum

4. three to five passes then move to open space




Football/Soccer Session Plan Drill (Colour): Over the River

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Football/Soccer Session Plan Drill (Colour): Over the River
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Over the River (20 mins)

Game Objective: Play a precision pass through the line to the correct foot at the correct pace.

Topic: Play between lines and through gaps.

Phase: Attacking - Unbalance the defense

Problem: Defenders are preventing the advancement of the ball

Who: 8,9,10,7, 11,6

Where: Middle third

When: space between the defenders.

What: (1) Attackers must separate from defender (2) Move behind and between the defenders (3) Play precise pass.

Why: to advance the ball

Layout: 30x45; three zones no goals

Restrictions: two touches; 3:5

Scoring: one point for successful pass

Game: Players are split into 3 teams and placed 1 team in each zone. Team in the middle send 2-3 defenders with remaining player in front half of middle zone (may prevent pass across).


After pre-determined number of passes, attacking team (blue) plays ball to opposite grid for 1 point. Defending team (red) remains defenders.


If defending team (red) intercepts and completes a pass to players in the middle, the ball is played to opposite grid (yellow). Yellow team becomes attackers. Blue team defends. Red team replaces blue team.

Coaching Points: Players without the ball must continually scan field | create depth and width | draw defenders | high - low movements.


Football/Soccer Session Plan Drill (Colour): Final Game: Three Zones

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Football/Soccer Session Plan Drill (Colour): Final Game: Three Zones
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Final Game: Three Zones


Game Objective: For the players to recognize the cue to switch the point of attack then do it.


Topic: Draw Defense and Switch Point of Attack

Phase: Unbalancing

Problem: Having a hard time moving the ball up the field because the defense has packed the strong side.


Who: 1, 2, 3, 4, 5, 6

Where: Defensive two-thirds

When: The defense shifts to the strong side

What: Move the ball on the ground to the opposite channel. Connect to the 4,5, or 6. Play the ball to the opposite foot. Touch forward.

Why: to move the defense in order to create and use space.


Layout: 30 x 45. Mark three channels 15 yards apart. 1 big goal; two small goals.

Restrictions: 8 x 5; 2:6:3

Scoring: 2 points for completing the zone switch. 1 point for goal.


Coaching Points:

1. Scan Field Continueously 2. Recognize when defense shifts to strong side. 3. Immediately work ball to weak side: strong pass to opposite foot. Two touch to the other side.



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Animation Controls (PCs, Macs, Laptops):

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Back/Forward: Drag timeline button