| Name: | Jeff Tackett -SCSG |
|---|---|
| City: | UPLAND |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
PM session of Distribution clinic - Phase II
Playing the back pass with options and with pressure.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Same set up at Drill #1
1. Pressure is now done from an attacker
2. GK looks to play the ball wide to one of the OBs
3. GK need to communicate to either receive it back again or OB Switch
4. GK keeps the ball moving until it is safe to switch the ball

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Back pass - Tactical options
1. CB gets a loose ball and plays looks to play to the gk
2. GK drops back to receive the ball
3. CB plays to the GK
4. GK plays around, to the OB
5. GK moves over to receive the ball back from OB
6. OB plays to the GK
7. GK plays through, to the DM (Young group done)
8. DM drops it back to the GK
9 GK switches the ball and plays into the flank on opposite side.
9a. GK Plays onto for the 9 to run onto.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Goal Kick Challenge & Punt challenge
10 - 12 years old:
* Balls do not need to be in the air. They must stay within black lines. When the ball stops rolling, the yards are counted.
* Each player gets 4 kicks. Record the farthest kick.
13 years and older:
* Balls need to be kicked in the air. They must not go outside the black lines. When the ball hits the ground, the yards are counted.
* Each player gets 3 kicks. Record the farthest kick
1st place - 10 pts
2nd place - 8 pts
3rd place - 6 pts
4th place - 4 pts
5th place - 2 pts
6th place - 1 pt.
7th -12 place - Zero pts.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Back Pass Accuracy Challenge
1. GK gets points for passing/kicking the ball in designated areas. 5 attempts.
1st place - 10 pts
2nd place - 8 pts
3rd place - 6 pts
4th place - 4 pts
5th place - 2 pts
6th place - 1 pt.
7th -12 place - Zero pts.
**Bonus pts for making all 5 attempts into small goals = 3 pts.**

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1. GK gets points for throwing/rolling the ball in designated areas. 5 attempts.
1st place - 10 pts
2nd place - 8 pts
3rd place - 6 pts
4th place - 4 pts
5th place - 2 pts
6th place - 1 pt.
7th -12 place - Zero pts.
**Bonus pts for making all 5 attempts into small goals = 3 pts.**

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
3 v 3 +GK and 2 bumpers
3v3 with feet trying to score on gks
CONDITIONS
No blind turns (GK must communicate)
- Goal kicks start at the feet of GK
- 1 pt for a goal
- 3 pts if the goal came after the bumper passed
- 5 pts if gk successfully played a ball to the bumper
9 min games and switch
- GKs play for 3 min intervals and switch with bumpers
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Pass backs & SPoA (10 mins)
1. GK drops back
2. S shots on the GK
3. GK saves and throws to flank player
4. GK shows for the ball and communicates
5. OB plays the ball back to GK
6. GK Swings the ball to the opposite OB
7. Repeat to the opposite side.