Brett Laffien
| Name: | Brett Laffien |
|---|---|
| City: | Vero Beach |
| Country: | United States of America |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Organization (Practice Layout & Transition)
The playing surface will be 40 yards x 30 yards.
Warm Up: 15 minutes
Drill: 30 minutes
SSG: 30 Minutes
Free Play Match: 15 Minutes
The Drill and SSG will be broken down as follows:
Welsh Way Principles: Final Third, Defend the Final Third, Running with the Ball, Dribbling, Shooting, Defending, Passing, Transitions
In this session you can take any one of these principles and make them the focus. In this session my focus is on Running with the Ball and Dribbling.
The coaching points are going to focus on the offensive side of the game.
Coaching Points: Attacking Transition
Anticipate the transition, Secure the first pass, Play forward early, Support Quickly, Move into attacking shape
Coaching Points: In Possession
Confidence to take the ball, Clear decision making to play through around or over, Move the ball quickly, Create and exploit scoring opportunities
If I need to challenge the offense a little more I can add some counter points to the defensive team.
Counter Points: Defensive Transition
Anticipate the transition, Fast pressure on the ball, Stop forward passes, Force away from goal, Recover quickly into defensive shape
Counter Points: Out of Possession
Show away from goal, Block central passes, Stop switches of play, Protect the space between lines, Control the space behind the line

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Adaptations (Progressions & Regressions):
The blue player will start the drill. They will dribble quickly into the attacking half. From there he is allowed to shoot on goal (no pressure) . Once the blue player shoots, the yellow player is allowed to attack the blue goal. The blue player must quickly track down and defend the yellow player. Once the yellow player loses possession or shoots the next blue player goes. The yellow player must track back and defend again. Once they defend they get the ball and get back in line to attack again. This is a fast pace drill that will have players using their speed with the ball as they attack and using their speed to get back and defend.
The next progression will be adding an attacker and defender to make it a 2v2.
Challenges, Conditions or Targets:
The attacking team is not allowed to shoot from their own half. This challenges them attack quickly and take as much space as possible before the defender applies pressure.
The defending team's challenge is to get out and apply pressure as quickly as possible. Do not let the offense get close to the goal.
When the game goes to a 2v2 you want to encourage combination plays. Instead of adding a pass limit, goals that are scored with an overlap, underlap, or give-n-go are worth 2 goals.
To encourage direct play and force the defense to step and add pressure, you can take away the poles and allow the offense to shoot from their own half.
This is all about playing and transitioning quickly. To encourage quick play players are not allowed to reset to the keeper.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Adaptations (Progressions & Regressions):
In this drill you can go 4v4 or 5v5. If numbers are odd you can add a neutral for the attacking team to give a slight overload which allows for offensive opportunities. Every time the ball goes out, the ball starts from the keeper for quick resets. The keeper of the team that did not kick the ball out starts the next play.
To encourage players to make forward passes or dribbles, the team in possession must pass the poles to score a goal. They can advance the ball two ways: passing or dribbling.
Again if players combine with an overlap, underlap, or give-n-go and score the goal will be worth double.
Challenges, Conditions or Targets:
As play progresses you can add different conditions to manipulate the game.
Players can only advance the ball with a dribble.
If players dribble into the offensive half and score the goal is double.
If a team is not pushing up quickly enough, add a condition where everyone, but the keeper, must be in the offensive half before scoring.
If the defensive team is not stepping to the ball to apply pressure, take away the poles and allow the offensive team to shoot from anywhere.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Adaptations (Progressions & Regressions):
For the final 15 minutes allow the players to play without any restrictions or rules outside of normal play. Before play begins make sure to emphasize taking what the players worked on in the session and applying it to a regular match.
Challenges, Conditions or Targets:
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm Up (15 mins)
Adaptations (Progressions & Regressions):
Warm Up: Soccer Tic-Tac-Toe.
Each team will have three bibs to place on the markers. The goal is to get three of your teams bibs in a row.
Players will run with a bib in their hand around the poles. When they get to the grid they will place their teams bib on top of the marker. Then they will run back and tag their partner. Then the next two partners will repeat. Once all three bibs are placed the fourth player will run to the bibs and move one to a new spot. Once they do that they will run back and tag the next partner. The game will go on until one team has three bibs in a row. (2 rounds)
Between each round the coach can add in some dynamic stretches.
Progression: add a soccer ball. Players will now dribble around the poles. When they get to the grid they will stop the ball, place the bib down, and dribble back. (2-3 rounds)
Challenges, Conditions or Targets:
Can the players dribble through the poles with close control? Taking small touches to keep the ball under control and then picking up pace to the grip.
Can the players keep the ball close so they can stop the ball before the grid?
Finally, can the players run with the ball back to their team? Keeping the ball in front of them, picking up their head to see where they are going.
Challenge: Each round you can challenge the players by having a left foot only race, a right foot only race, inside foot turns around the poles, or outside foot turns around the poles. These challenges can be assigned to a whole team or to an individual player.
This is a great warm up to challenge players physically and mentally.