Ashley Hollan
| Name: | Ashley Hollan |
|---|---|
| City: | Manchester |
| Country: | United Kingdom |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Types of Creativity
Individual: A player dribbles past multiple defenders using an unexpected skill move to create a scoring opportunity.
Unit: A midfield pairing performs a quick one-two passing combination to break through the opponent’s defensive line.
Team: The whole team executes a set-piece routine, like a cleverly disguised corner, resulting in a goal.
Allowing decision-making in coaching sessions is important because it helps players develop their game intelligence, problem-solving skills, and confidence. When players make their own choices, they learn to read the game, anticipate opponents’ actions, and adapt to different situations rather than just following instructions. It encourages creativity, independence, and tactical awareness, making them more effective in real match scenarios. Additionally, it helps coaches identify players’ strengths, decision-making patterns, and areas for improvement, leading to more meaningful learning and long-term development.
Learning Objectives
Technical
Dribbling, turns, 1v1 skills
Tactical
Decision to dribble or pass
Physical
Agility, balance, speed
Psychological
Confidence and imagination
Social
Encouragement and positive feedback

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation:
Four 10 × 8 yd lanes, 1v1 in each. Attackers (blue) try to dribble past defender (red) and stop ball on end line = 1 pt.
Swap roles every 60 s.
Coaching Points:
Progression:
Allow 2v1 (add supporting attacker).
Award bonus for creative turns.
Challenge: “Can you beat your opponent three different ways?”
Work:Rest 1m active : 30 secs rest x number of times for 15 minutes

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation:
Pitch 30 × 25 yd with 2 mini goals and a 3 yd “Trick Zone” marked 5 yd in front of each goal.
Players can earn extra points by performing a recognised skill (move or turn) inside the zone before shooting.
Conditions:
Coaching Points:
Progression:
Add goalkeepers for extra challenge.
Work:Rest 5m active : 30 secs rest x number of times for 30 minutes
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Skill box showdown (15 mins)
Organisation:
15 × 15 yd square. Each player with a ball dribbles freely, performing favourite turns, tricks or skills when coach calls “Showtime!”
On command “Swap!” players switch balls and repeat.
Coaching Points:
Progression:
Add 2 defenders (taggers). If a player’s ball is touched, perform 5 toe-taps and continue.
Challenge: “Show me a move no one else has used yet!”
Work:Rest 1m active : 30 secs rest x number of times for 15 minutes