Name: | Pat Staunton |
---|---|
City: | SEATTLE |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Game Phase: Progression
Principle: Play in gaps and between lines
Sub-Principle: Receive between lines to advance
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
See diagram for pattern
- 2 groups of 5, set up as shown
- Add in different patterns ( freeing the #10 in behind )
Coaching points:
- Quality of pass (weight / accuracy / timing)
- Speed of play / movement
- Timing of runs
- Timing of check in to receive
- Body position top receive
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Building out of the back (Phase Play)
Ball starts with the GK who plays out to the attacking team who try to pass into the mini goals / gates. Defending team try to win ball and score in the big goal.
Vary the start point
Coaching points
- Quick expansion to get correct shape
- If cannot play forward, outlet pass should be backwards to allow team to expand.
- Risk vs reward
- Finding gaps to play through
- Receiving with open body position
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
6 v 6 scrimmage
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Keepaway to 4 target players (15 mins)
Keepaway in middle grid, but bioth teams can use the outside players.
Progression:
To score a point, teams pass a ball to an outside player
Players only have 2 outside players that they can play to and a point is scored by getting the ball from one side to another
Coaching Points:
Team Shape : Width and Depth
Awareness of defenders and support
Quality of Pass
Creativity