Football/Soccer Session (Academy Sessions): Riverbank 2019 Spring Camp Day 2- PASSING

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Denise Wilson

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Denise Wilson
Name: Denise Wilson
City: New York City
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Description


Football/Soccer Session Plan Drill (Colour): Activity 1- Two team passing numbers

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Football/Soccer Session Plan Drill (Colour): Activity 1- Two team passing numbers
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Activity 1- Two team passing numbers

Organization:

40 x 40 yard area setup as show n

2. 12 Players setup as show n

3. 2 Balls (Additionalballs around the outside)

Instructions:

Players move around the area performing movements related to soccer (forwards,backwards,sidesteps)

2. Players are numbered 1 through 6. Player 1 starts with the ball and passes ball to player 2 who calls for the ball

3. After passing the ball,player 1 turns and sprints to the edge of the area

4. After receiving the ballPlayer 2 m ustlook for player 3 to pass to. Player 2 then completes steps 3 and 4

5.. Player 6 passes to player 1 so that play continues

Coaching Points:

1. Weight and accuracy ofpass

2. Disguise your pass

3. Introduce specific technique

4. Movement of the play

5.Speed of play

Progressions:

1. P – One/Two touch

2. P – Add a second ball

3. P-Different order of numbers (players chose order)

4. P- Finish with a shot on goal

5. Smaller space

6. Add Defender

Regression

1. Teams spilt into two fields

2.

2.


Football/Soccer Session Plan Drill (Colour): Activity 2- Regression

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Football/Soccer Session Plan Drill (Colour): Activity 2- Regression
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Activity 2- Regression

Organization:

*30 by 20 yard area

*10 by 10 smaller area

*10 players(pairs of 2)

*1 ball per group

Instructions:

1. Players start in smaller area waiting for coach's command.

2. On coach's command, players race into bigger grid and attempt to pass ball to partner through as many gates as possible.

3. Players gain points by passing through gate to partner.

4. On coach's call for time, they must race back to smaller area.

5. Play for a set time period and rotate players.

6. Players must keep track of all of their points.

Coaching Points:

*appropriate surface

*head up before pass

*head down as you strike

*follow through to target

*non kicking foot next to pass

*contact ball: middle

Visual Cues:

*distance to target

*awareness of open gates


Football/Soccer Session Plan Drill (Colour): Activity 3- Handball

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Football/Soccer Session Plan Drill (Colour): Activity 3- Handball
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Activity 3- Handball (10 mins)

Organization:

2 Small sided field, the width of the 18 and as wide as you have available (18x40), 3v3

(field size can change depending on space available/number of players and their ages)

Instructions:

Players have try to throw or roll the ball in the opposing pug goal.

3 steps and/or 3 seconds to get rid of the ball.

No use of feet.

Pass ins everytime the ball goes out of bounds (like basketball)

Keep score

Coaching Points:

Have Fun,

Let them get a sweat going.

Assess and Identify who is athletic and who is has good technique and who might struggle during the session.

Do not make any stoppages, coach big errors on the fly. Keep any coaching points short and sweet.

Progressions:

1. Score with headers/volleys

2. One player uses feet

3. Must control with any part of body before cathcing

Regression

1.Allowing more steps/or one bounce then catch


Football/Soccer Session Plan Drill (Colour): Activity 4- Passes = Goals SSG

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Football/Soccer Session Plan Drill (Colour): Activity 4- Passes = Goals SSG
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Activity 4- Passes = Goals SSG (20 mins)

Organization:

Approx 20yds x 16yds, 6 cones needed for sidelines

use of Pugg/Pop-Up goals

Instructions:

- Split your group into 3 teams (it's okay if uneven numbers)

- Play 2 minute rounds, team with the most goals at end of 2 minutes stays on.

- If no winner at the end of 2 minutes, ties solved by:

- first team in size order

- first team in alphabetical order, first name

- first team in the shape of a house (be creative)

- make up your own, make it incorporate teamwork and problem solving

Coaching Points:

- Let them figure it out.

- Great chance to address principles of play (width, depth, mobility)

- Lots of individual reference regarding technique

- Lots of running commentary to guide players to solutions through your questions. Help them figure it out but don't give them the answers.

- Allow them to express their interpretation of a solution

Progressions:

P = not needed entirely. the game competition should bring out enough challenge

R = if players struggle with even opposition, add the third team as neutral players along the outside. make it doesn't ruin the flow of the game, perhaps limiting touches.


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