Hockey Session (Under 18s): Leading off the Ball

Profile Summary

Merijn van Willigen
Name: Merijn van Willigen
City: Southampton
Country: United Kingdom
Membership: Adult Member
Sport: Hockey
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Hockey Session Plan Drill (Colour): 2v2 endzone

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Hockey Session Plan Drill (Colour): 2v2 endzone
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2v2 endzone (15 mins)

Small Unit Play (SUP)

Objectives:

- receiving under pressure

- driving to space

- getting ahead

The exercise is a 2v2 in a relatively small area (between 25 yard and halfway line), with end-zones at either end. In the end zone are 2 disengaged players (1 at each end). The exercise will start with the ball being passed in by either of the two end-zone players. The objective for the attacking players is to work the ball to the player in the opposite end-zone.

The player who passes into the end-zone trades places with the disengaged player.

encourage players to work towards objectives by:

- awarding good behaviour (get ahead; and drive to space is a point)

- punishing poor behaviour (no get ahead is sub or card)

- set consequences (if you keep score [you should] .. losing team chooses consequence]

Progression

Goalkeepers into the exercise.

This will depend on numbers of goalkeepers in attendance


Hockey Session Plan Drill (Colour): Continuous 2v2

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Hockey Session Plan Drill (Colour): Continuous 2v2
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Continuous 2v2 (20 mins)

set-up:

(8 players - 2 teams)

mark out a grid between 25 yard and half-way line (about 10 mtrs wide)

within the grid two teams play continuous 2v2

stress principles of small unit play

SUP PRINCIPLES:

ball carrier: carry sideways to space to create pass to support; pass or eliminate; is it possible to lead through after pass; accelerate to space following

support:

early stretch (width and height); allow line penetration by posting up / lead sideways; if ball carrier breaks defence line... lead ahead on angle

create 2v1 then 2v1 principles

questions: related to the actions of the support player - when lead; how lead; where lead; shape of lead

Progressions:

Extend into 3v3 - with additional questions because of the second support player


Hockey Session Plan Drill (Colour): 4v4

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Hockey Session Plan Drill (Colour): 4v4
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4v4 (20 mins)

set-up:

(8 - 16 players)

divide pitch in half between half-way line and 25 yard line; balls in middel on half-way line

exercise starts with attacker (blue) taking a self-pass

constraints - keep at least one attacking player inside circle; 2 inside 25 yard area / circle

small unit play principles

On turn-overs; defenders to play to one of the wide goals on the half-way line

SUP principles as previous - focus especially on leading.


Hockey Session Plan Drill (Colour): Variable numbers game

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Hockey Session Plan Drill (Colour): Variable numbers game
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Variable numbers game (30 mins)

Small Unit Play - Varibale numbers game

Set Up:

2 small pitches using the baseline and halfway line. Goals at either end (need to set up circles with flat lines [not in picture]). Put balls down the sidelines and baseline to continue the flow of the game.

Teams gain players through 'good behaviour'; lose players through bad behaviour

Bad Behaviour definites:

- carry into contact

- eliminate through opn stick space

Good behaviour:

-eg. hard, late leads

Game starts as a 4v2, and go to a maximum of 5v5; and minimum of 2v2. Teams can earn players through 'good behaviour' but loose players through poor behaviours.

Good Behaviours:

- drive to space

- getting ahead of the ball

- score (?)

Poor Behaviours:

- sloppy execution of skill (passing; trapping etc)

- driving into contact (when no need)

- workrate poor (not getting ahead)

Make sure we keep score and set consequences for not winning.


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