| Name: | Frank Suppa |
|---|---|
| City: | Woodbridge |
| Country: | Canada |
| Membership: | Adult Member |
| Sport: | Football/Soccer |
Objective of session to allow for players to comfortable trying an array of fents/moves working on controlling the ball in various scenarios by incorporating the technical and physical attributes. The drills are designed to be fun, competitive and demanding from a speed of play perspective. Possession with Progression

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- players split into 4 groups 3 (or 3 groups of 4)
Procedure:
- players race through 4 stages of the obstacle course performing a variety of fundamental skills (i.e.: forward/backwards running, skipping, hopping, bear-crawls, frog jumps, lateral shuffles etc.)
Coaching Points:
- team competition

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- make a 25 x 25 yard grid, smaller if less players
- divide the group into 2 equal teams - no GK
- each team must try to pass to their teamates located in the corners by keeping possesion in the middle of the grid.
- once target player receives ball he must enter the grid and the player who passed must take on the corner target player.
Progressions:
- target player must one touch out of the corner
Coaching Points:
- first touch is everything!
- meet the ball (step to the ball as it arrives)
- speed of play = fast (where possible)
- decision making
- game management when in possession (don't simply pass into pressure)
- play aware from pressure

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 20x20 grid
- Objective of drill is quickly get through the mini course by keeping control of the ball and score first into the empy net.
- Divide players into 2 groups
- On coaches command the first two players dribble through the course
- Team with most goals wins.
Coaching Points:
- Ball must remain close to player
- Use of different parts of the foot and use of both feet
- Speed of Play = fast

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Create a grid that is approximately 25 X 20 yards. You should adjust the size of the grid depending on the size, skill set, and number of players.
- Every player other than the defenders need a ball and will be dribbling around in the grid.
- The coach should release the defenders into the grid.
- The defenders job is to steal the ball from the dribbling players and look for another player.
- The dribblers must hold the soccer balls over their head and in order to be pack into the game a teamate that is dribbling must play ball between their legs to be un-frozen.
Progressions:
- Start with 2 defenders.
- Variation - Make the players do 20 tick-tocks or toe-taps before they are un-frozen.
Coaching Points:
- Instruct the defender to pressure players with the ball quickly.
- Dribblers must be aware of the defender (pressure) and remain calm and protect the ball or dribble away from pressure.
- Head is always scanning for space and freeing frozen players.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- Make a 30 x 25 yard grid, smaller if less players
- divide the group into 2 equal teams of 5 + GK required
- make the teams rotate GKs every 4 mins.
Progressions:
- One touch finish are worth 2 goals
- finishing with non-dominant foot worth 2 goals
Coaching Points:
- speed of play = fast (where possible)
- decision making
- attacking mentality
- team defending (everyone is behind the ball when it's lost)
- game management when in possession (don't simply kick it away)
- urgency to score when behind
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Game (15 mins)
Organization:
- Make a 30 x 25 yard grid, smaller if less players
- divide the group into 2 equal teams of 5 + GK required
- make the teams rotate GKs every 4 mins.
Progressions:
- One touch finish are worth 2 goals
- finishing with non-dominant foot worth 2 goals
Coaching Points:
- speed of play = fast (where possible)
- decision making
- attacking mentality
- team defending (everyone is behind the ball when it's lost)
- game management when in possession (don't simply kick it away)
- urgency to score when behind